Finally wrote the monster manager API

This commit is contained in:
Kayne Ruse
2015-05-08 23:17:35 +10:00
parent 07faf1b96b
commit 102ba18b7b
7 changed files with 98 additions and 7 deletions
+12 -1
View File
@@ -28,11 +28,22 @@
#include <string>
/* DOCS: Monster attributes, read more
* species (avatar, script)
* level
* health/mana
* permadeath/respawn
*/
class MonsterData: public Entity {
public:
MonsterData();
MonsterData(std::string avatar, int scriptRef);
~MonsterData() = default;
virtual void Update();
//accessors & mutators
std::string SetAvatar(std::string);
std::string GetAvatar();