Server accepts and creates the character's data

This commit is contained in:
Kayne Ruse
2014-12-02 23:11:08 +11:00
parent f50406d69f
commit 0e666d3203
4 changed files with 72 additions and 37 deletions
+4 -3
View File
@@ -92,9 +92,10 @@ private:
void SaveServerState();
//character management
// void HandleCharacterNew(CharacterPacket* const);
// void HandleCharacterDelete(CharacterPacket* const);
// void HandleCharacterUpdate(CharacterPacket* const);
void HandleCharacterCreate(CharacterPacket* const);
void HandleCharacterDelete(CharacterPacket* const);
void HandleCharacterLoad(CharacterPacket* const);
void HandleCharacterUnload(CharacterPacket* const);
//mismanagement
// void HandleSynchronize(ClientPacket* const);