Began work on the server's generic entity system
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@@ -22,6 +22,10 @@
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#ifndef SERVERAPPLICATION_HPP_
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#define SERVERAPPLICATION_HPP_
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//server specific stuff
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#include "entity.hpp"
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#include "player_entity.hpp"
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//maps
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#include "map_generator.hpp"
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#include "map_file_format.hpp"
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