Began work on the server's generic entity system
This commit is contained in:
@@ -53,7 +53,8 @@ void ServerApplication::Init(int argc, char** argv) {
|
||||
cout << "Beginning startup" << endl;
|
||||
int ret = 0;
|
||||
|
||||
//load config
|
||||
//initial setup
|
||||
Entity::uidCounter = 0;
|
||||
config.Load("rsc\\config.cfg");
|
||||
|
||||
//Init SDL
|
||||
|
||||
Reference in New Issue
Block a user