Started working on the room system
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#ifndef APPLICATION_HPP_
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#define APPLICATION_HPP_
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#include "threading.hpp"
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#include <vector>
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class Application {
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public:
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Application();
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~Application();
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void Init();
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void Loop();
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void Quit();
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bool GetRunning() const { return running; }
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private:
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void NewRoom(/* args */);
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std::vector<roomHandle> rooms;
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bool running = true;
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};
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#endif
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