Created the room system's API, and tweaked some other APIs
This commit is contained in:
@@ -24,7 +24,10 @@
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//all map API headers
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//all map API headers
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#include "region_api.hpp"
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#include "region_api.hpp"
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#include "region_pager_api.hpp"
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#include "region_pager_api.hpp"
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#include "tile_sheet.hpp"
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#include "tile_sheet_api.hpp"
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//macros
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#include "region.hpp"
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//useful "globals"
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//useful "globals"
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static int getRegionWidth(lua_State* L) {
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static int getRegionWidth(lua_State* L) {
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@@ -43,7 +46,7 @@ static int getRegionDepth(lua_State* L) {
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}
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}
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//This mimics linit.c to create a nested collection of all map modules.
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//This mimics linit.c to create a nested collection of all map modules.
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static const luaL_Reg mapfuncs[] = {
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static const luaL_Reg funcs[] = {
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//synonyms
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//synonyms
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{"GetRegionWidth", getRegionWidth},
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{"GetRegionWidth", getRegionWidth},
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{"GetRegionHeight", getRegionHeight},
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{"GetRegionHeight", getRegionHeight},
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@@ -51,7 +54,7 @@ static const luaL_Reg mapfuncs[] = {
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{nullptr, nullptr}
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{nullptr, nullptr}
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};
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};
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static const luaL_Reg maplibs[] = {
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static const luaL_Reg libs[] = {
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{"Region", openRegionAPI},
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{"Region", openRegionAPI},
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{"RegionPager", openRegionPagerAPI},
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{"RegionPager", openRegionPagerAPI},
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// {"TileSheet", openTileSheetAPI},
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// {"TileSheet", openTileSheetAPI},
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@@ -60,13 +63,13 @@ static const luaL_Reg maplibs[] = {
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int openMapSystemAPI(lua_State* L) {
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int openMapSystemAPI(lua_State* L) {
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//create the table
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//create the table
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luaL_newlibtable(L, maplibs);
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luaL_newlibtable(L, libs);
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//push the "global" functions
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//push the "global" functions
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luaL_setfuncs(L, mapfuncs, 0);
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luaL_setfuncs(L, funcs, 0);
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//push the substable
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//push the substable
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for (const luaL_Reg* lib = maplibs; lib->func; lib++) {
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for (const luaL_Reg* lib = libs; lib->func; lib++) {
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lua_pushcfunction(L, lib->func);
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lua_pushcfunction(L, lib->func);
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lua_setfield(L, -2, lib->name);
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lua_setfield(L, -2, lib->name);
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}
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}
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+2
-7
@@ -41,8 +41,7 @@
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#endif
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#endif
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#include "map_system_api.hpp"
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#include "map_system_api.hpp"
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#include "room_api.hpp"
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#include "room_system_api.hpp"
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#include "room_manager_api.hpp"
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//these libs are loaded by lua.c and are readily available to any Lua program
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//these libs are loaded by lua.c and are readily available to any Lua program
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static const luaL_Reg loadedlibs[] = {
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static const luaL_Reg loadedlibs[] = {
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@@ -57,11 +56,6 @@ static const luaL_Reg loadedlibs[] = {
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{LUA_BITLIBNAME, luaopen_bit32},
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{LUA_BITLIBNAME, luaopen_bit32},
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{LUA_MATHLIBNAME, luaopen_math},
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{LUA_MATHLIBNAME, luaopen_math},
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{LUA_DBLIBNAME, luaopen_debug},
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{LUA_DBLIBNAME, luaopen_debug},
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//Tortuga's API
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{TORTUGA_ROOM_NAME, openRoomAPI},
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{TORTUGA_ROOM_MANAGER_NAME, openRoomManagerAPI},
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{NULL, NULL}
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{NULL, NULL}
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};
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};
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@@ -69,6 +63,7 @@ static const luaL_Reg loadedlibs[] = {
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//these libs are preloaded and must be required before used
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//these libs are preloaded and must be required before used
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static const luaL_Reg preloadedlibs[] = {
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static const luaL_Reg preloadedlibs[] = {
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{TORTUGA_MAP_SYSTEM_API, openMapSystemAPI},
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{TORTUGA_MAP_SYSTEM_API, openMapSystemAPI},
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{TORTUGA_ROOM_SYSTEM_API, openRoomSystemAPI},
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{NULL, NULL}
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{NULL, NULL}
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};
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};
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@@ -28,7 +28,7 @@
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#include "lua.hpp"
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#include "lua.hpp"
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#endif
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#endif
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#define TORTUGA_ROOM_NAME "room"
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#define TORTUGA_ROOM_API "room"
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LUAMOD_API int openRoomAPI(lua_State* L);
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LUAMOD_API int openRoomAPI(lua_State* L);
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#endif
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#endif
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@@ -28,7 +28,7 @@
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#include "lua.hpp"
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#include "lua.hpp"
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#endif
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#endif
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#define TORTUGA_ROOM_MANAGER_NAME "room_manager"
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#define TORTUGA_ROOM_MANAGER_API "room_manager"
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LUAMOD_API int openRoomManagerAPI(lua_State* L);
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LUAMOD_API int openRoomManagerAPI(lua_State* L);
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#endif
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#endif
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@@ -0,0 +1,56 @@
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/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "room_system_api.hpp"
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//all map API headers
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#include "room_api.hpp"
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#include "room_manager_api.hpp"
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//useful "globals"
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//...
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//This mimics linit.c to create a nested collection of all map modules.
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static const luaL_Reg funcs[] = {
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{nullptr, nullptr}
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};
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static const luaL_Reg libs[] = {
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{"Room", openRoomAPI},
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{"RoomManager", openRoomManagerAPI},
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// {"TileSheet", openTileSheetAPI},
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{nullptr, nullptr}
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};
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int openMapSystemAPI(lua_State* L) {
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//create the table
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luaL_newlibtable(L, libs);
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//push the "global" functions
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luaL_setfuncs(L, funcs, 0);
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//push the substable
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for (const luaL_Reg* lib = libs; lib->func; lib++) {
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lua_pushcfunction(L, lib->func);
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lua_setfield(L, -2, lib->name);
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}
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return 1;
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}
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@@ -0,0 +1,34 @@
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/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef ROOMSYSTEMAPI_HPP_
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#define ROOMSYSTEMAPI_HPP_
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#if defined(__MINGW32__)
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#include "lua/lua.hpp"
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#else
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#include "lua.hpp"
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#endif
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#define TORTUGA_ROOM_SYSTEM_API "room_system"
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LUAMOD_API int openRoomSystemAPI(lua_State* L);
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#endif
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