Moved some utility methods out of the "god class"

These methods are are now functions in server_utilities.hpp
This commit is contained in:
Kayne Ruse
2015-02-27 01:20:05 +11:00
parent d8045ae339
commit 067bf40be7
10 changed files with 219 additions and 149 deletions
+1 -116
View File
@@ -78,7 +78,7 @@ void ServerApplication::hAdminShutdownRequest(ClientPacket* const argPacket) {
TextPacket newPacket;
newPacket.type = SerialPacketType::ADMIN_DISCONNECT_FORCED;
strncpy(newPacket.text, "Server shutdown", PACKET_STRING_SIZE);
PumpPacket(&newPacket);
pumpPacket(&newPacket);
//finished this routine
std::cout << "Shutdown signal accepted" << std::endl;
@@ -87,118 +87,3 @@ void ServerApplication::hAdminShutdownRequest(ClientPacket* const argPacket) {
void ServerApplication::SaveServerState() {
//TODO: (9) empty
}
//-------------------------
//full unload methods
//-------------------------
void ServerApplication::FullClientUnload(int index) {
clientMgr.UnloadIf([&](std::pair<const int, ClientData const&> client) -> bool {
//skip the wrong clients
if (client.first != index) {
return false;
}
//unload associated accounts
for (std::map<int, AccountData>::iterator it = accountMgr.GetContainer()->begin(); it != accountMgr.GetContainer()->end(); /* EMPTY */) {
if (it->second.GetClientIndex() == index) {
FullAccountUnload(it->first);
it = accountMgr.GetContainer()->begin();
}
else {
++it;
}
}
//unload this client
return true;
});
}
void ServerApplication::FullAccountUnload(int index) {
accountMgr.UnloadIf([&](std::pair<const int, AccountData const&> account) -> bool {
//skip the wrong accounts
if (account.first != index) {
return false;
}
//unload associated characters
for (std::map<int, CharacterData>::iterator it = characterMgr.GetContainer()->begin(); it != characterMgr.GetContainer()->end(); /* EMPTY */) {
if (it->second.GetOwner() == index) {
FullCharacterUnload(it->first);
it = characterMgr.GetContainer()->begin();
}
else {
++it;
}
}
//unload this account
return true;
});
}
void ServerApplication::FullCharacterUnload(int index) {
characterMgr.UnloadIf([&](std::pair<const int, CharacterData const&> character) -> bool {
//skip the wrong characters
if (character.first != index) {
return false;
}
//pop from the rooms
roomMgr.PopCharacter(&character.second);
//pump character unload
CharacterPacket newPacket;
newPacket.type = SerialPacketType::CHARACTER_DELETE;
newPacket.characterIndex = character.first;
//NOTE: more character info as needed
PumpPacket(&newPacket);
//unload this character
return true;
});
}
//-------------------------
//utility methods
//-------------------------
void ServerApplication::PumpPacket(SerialPacket* const argPacket) {
for (auto& it : *clientMgr.GetContainer()) {
network.SendTo(it.second.GetAddress(), argPacket);
}
}
void ServerApplication::PumpPacketProximity(SerialPacket* const argPacket, int roomIndex, Vector2 position, int distance) {
RoomData* room = roomMgr.Get(roomIndex);
if (!room) {
throw(std::runtime_error("Failed to pump to a non-existant room"));
}
for (auto& character : *room->GetCharacterList()) {
if (distance == -1 || (character->GetOrigin() - position).Length() <= distance) {
AccountData* account = accountMgr.Get(character->GetOwner());
ClientData* client = clientMgr.Get(account->GetClientIndex());
network.SendTo(client->GetAddress(), argPacket);
}
}
}
void ServerApplication::CopyCharacterToPacket(CharacterPacket* const packet, int characterIndex) {
CharacterData* character = characterMgr.Get(characterIndex);
if (!character) {
throw(std::runtime_error("Failed to copy a character to a packet"));
}
//NOTE: keep this up to date when the character changes
packet->characterIndex = characterIndex;
strncpy(packet->handle, character->GetHandle().c_str(), PACKET_STRING_SIZE);
strncpy(packet->avatar, character->GetAvatar().c_str(), PACKET_STRING_SIZE);
packet->accountIndex = character->GetOwner();
packet->roomIndex = character->GetRoomIndex();
packet->origin = character->GetOrigin();
packet->motion = character->GetMotion();
}