BUG: Region's memory isn't being zeroed by the looks of it

This commit is contained in:
Kayne Ruse
2014-02-28 03:41:03 +11:00
parent 91c9cef56d
commit 02d83d1f16
2 changed files with 23 additions and 2 deletions
+5 -1
View File
@@ -29,7 +29,8 @@
#include "raster_font.hpp"
#include "menu_bar.hpp"
//#include "map_loader.hpp"
#include "region_pager.hpp"
#include "tile_sheet.hpp"
class EditorScene : public BaseScene {
public:
@@ -66,6 +67,9 @@ protected:
struct {
int x = 0, y = 0;
} camera;
Region region;
TileSheet tsheet;
};
#endif