Implemented client-side HandleCharacterCreate
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@@ -35,4 +35,8 @@ constexpr int CHARACTER_BOUNDS_Y = 16;
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constexpr int CHARACTER_BOUNDS_WIDTH = 32;
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constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
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//the character's sprite format
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constexpr int CHARACTER_CELLS_X = 4;
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constexpr int CHARACTER_CELLS_Y = 4;
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#endif
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