Implemented client-side HandleCharacterCreate
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@@ -44,6 +44,8 @@
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//client
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#include "base_scene.hpp"
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#include "base_character.hpp"
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#include "base_monster.hpp"
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//STL
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#include <map>
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@@ -99,6 +101,7 @@ protected:
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//indexes
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int& clientIndex;
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int& accountIndex;
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int characterIndex = -1;
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//graphics
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Image buttonImage;
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@@ -120,6 +123,9 @@ protected:
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int marginX = 0, marginY = 0;
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} camera;
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//entities
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std::map<int, BaseCharacter> characterMap;
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std::map<int, BaseMonster> monsterMap;
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//heartbeat
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//TODO: Heartbeat needs it's own utility
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