Minor file renaming and tweaks
This commit is contained in:
@@ -367,7 +367,9 @@ void InWorld::RequestDisconnect() {
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//send a disconnect request
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//send a disconnect request
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packet.meta.type = SerialPacket::Type::DISCONNECT;
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packet.meta.type = SerialPacket::Type::DISCONNECT;
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packet.clientInfo.clientIndex = clientIndex;
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packet.clientInfo.accountIndex = accountIndex;
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packet.clientInfo.accountIndex = accountIndex;
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packet.clientInfo.characterIndex = characterIndex;
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serialize(&packet, buffer);
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serialize(&packet, buffer);
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network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
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network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
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}
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}
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@@ -378,7 +380,9 @@ void InWorld::RequestShutDown() {
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//send a shutdown request
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//send a shutdown request
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packet.meta.type = SerialPacket::Type::SHUTDOWN;
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packet.meta.type = SerialPacket::Type::SHUTDOWN;
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packet.clientInfo.clientIndex = clientIndex;
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packet.clientInfo.accountIndex = accountIndex;
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packet.clientInfo.accountIndex = accountIndex;
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packet.clientInfo.characterIndex = characterIndex;
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serialize(&packet, buffer);
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serialize(&packet, buffer);
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network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
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network.Send(Channels::SERVER, buffer, PACKET_BUFFER_SIZE);
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}
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}
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@@ -27,7 +27,7 @@
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#include "SDL/SDL_net.h"
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#include "SDL/SDL_net.h"
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#define NETWORK_VERSION 20140506
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#define NETWORK_VERSION 20140512
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#define PACKET_STRING_SIZE 100
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#define PACKET_STRING_SIZE 100
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#pragma pack(push, 0)
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#pragma pack(push, 0)
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@@ -42,6 +42,8 @@ union SerialPacket {
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PING = 1,
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PING = 1,
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PONG = 2,
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PONG = 2,
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//TODO: rejection message
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//Searching for a server to join
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//Searching for a server to join
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BROADCAST_REQUEST = 3,
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BROADCAST_REQUEST = 3,
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BROADCAST_RESPONSE = 4,
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BROADCAST_RESPONSE = 4,
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@@ -19,7 +19,7 @@
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* 3. This notice may not be removed or altered from any source
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* 3. This notice may not be removed or altered from any source
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* distribution.
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* distribution.
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*/
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*/
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#include "server_utility.hpp"
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#include "sql_utility.hpp"
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#include "utility.hpp"
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#include "utility.hpp"
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@@ -186,6 +186,8 @@ void ServerApplication::DeleteUserAccount(int uid) {
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throw( std::runtime_error(std::string() + "Unknown SQL error when deleting an account: " + sqlite3_errmsg(database)) );
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throw( std::runtime_error(std::string() + "Unknown SQL error when deleting an account: " + sqlite3_errmsg(database)) );
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}
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}
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//TODO: delete this account's characters?
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//finish the routine
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//finish the routine
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sqlite3_finalize(statement);
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sqlite3_finalize(statement);
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accountMap.erase(uid);
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accountMap.erase(uid);
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@@ -1,30 +0,0 @@
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/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef COMBATINSTANCE_HPP_
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#define COMBATINSTANCE_HPP_
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struct CombatInstance {
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//uid
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static int uidCounter;
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};
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#endif
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@@ -26,7 +26,6 @@
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#include "client_data.hpp"
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#include "client_data.hpp"
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#include "account_data.hpp"
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#include "account_data.hpp"
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#include "character_data.hpp"
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#include "character_data.hpp"
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#include "combat_instance.hpp"
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//maps
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//maps
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#include "map_allocator.hpp"
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#include "map_allocator.hpp"
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@@ -102,7 +101,6 @@ private:
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std::map<int, ClientData> clientMap;
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std::map<int, ClientData> clientMap;
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std::map<int, AccountData> accountMap;
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std::map<int, AccountData> accountMap;
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std::map<int, CharacterData> characterMap;
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std::map<int, CharacterData> characterMap;
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std::map<int, CombatInstance> combatMap;
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//maps
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//maps
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//TODO: I need to handle multiple map objects
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//TODO: I need to handle multiple map objects
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@@ -21,7 +21,7 @@
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*/
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*/
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#include "server_application.hpp"
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#include "server_application.hpp"
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#include "server_utility.hpp"
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#include "sql_utility.hpp"
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#include <stdexcept>
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#include <stdexcept>
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#include <iostream>
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#include <iostream>
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@@ -33,7 +33,6 @@
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int ClientData::uidCounter = 0;
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int ClientData::uidCounter = 0;
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int CharacterData::uidCounter = 0;
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int CharacterData::uidCounter = 0;
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int CombatInstance::uidCounter = 0;
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//-------------------------
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//-------------------------
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//Define the public members
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//Define the public members
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@@ -1,4 +1,6 @@
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I need to keep the documentation up to date. Namely, the GDD is getting out of date.
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* I need to keep the documentation up to date. Namely, the GDD is getting out of date.
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* How many lookups is the map system using?
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* Add the serial packet to the network utility
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--Naming conventions--
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--Naming conventions--
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