34 lines
857 B
Python
34 lines
857 B
Python
from typing import Any, Iterable
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from tcod.context import Context
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from tcod.console import Console
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from entity import Entity
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from floor_map import FloorMap #TODO: replace with "DungeonMap"
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class Engine:
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def __init__(self, floor_map: FloorMap):
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from event_handler import EventHandler
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self.event_handler = EventHandler(self)
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self.player = Entity(0, 0, "@", (255, 255, 255))
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self.floor_map = floor_map
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def handle_events(self, events: Iterable[Any]) -> None:
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for event in events:
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action = self.event_handler.dispatch(event)
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if action is None:
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continue
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action.apply(Engine)
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def render(self, context: Context, console: Console) -> None:
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self.floor_map.render(console)
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console.print(self.player.x, self.player.y, self.player.char, fg=self.player.color)
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#send to the screen
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context.present(console)
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console.clear()
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