Files
SANCTUM/SERVER_City/city.js

182 lines
4.8 KiB
JavaScript

// .env Variables
require("dotenv").config({path: "../.env"});
//socket.io setup
let server = require("http").createServer();
let io = require("socket.io")(server);
let ioAuth = require("socketio-auth");
ioAuth(io, {
authenticate: function(socket, data, callback) {
return callback(null, data.SERVER_PASS_KEY === process.env.SERVER_PASS_KEY);
},
postAuthenticate: function(socket, data) {
console.log("Authenticated: " + data.username);
socket.client.username = data.username;
}
});
//mysql
let mysql = require("mysql");
let dbConnection = mysql.createConnection({
host: process.env.DATABASE_HOST,
user: process.env.DATABASE_USER,
password: process.env.DATABASE_PASSWORD
});
dbConnection.connect((err) => {
if (err) throw err;
console.log("Connected to the database");
dbConnection.query("USE sanctum;");
});
//shared code
let calcRandom = require('../Shared/calc_random');
//TODO: isolate these responses to specific bots
io.on("connection", async (socket) => {
console.log("made socket connection");
socket.on("disconnect", async () => {
console.log(socket.client.username + " disconnected");
});
//update the playerbase's stamina on command
socket.on("updateStamina", async ({ userID, data }) => {
console.log("updating stamina for all users...");
//TODO: update the stamina
});
//handle checkin
socket.on("checkin", async ({ data }, fn) => {
console.log("received a checkin request...");
//TODO: handle checkins (grant crystal bonus)
//TODO: handle XP (grant 1 XP)
if (fn) {
fn("available", calcRandom.Random(4, 9)); //TODO: ["available", time since last checkin], randomAmount
}
});
//handle account requests
socket.on("account", async ({ data }, fn) => {
console.log("received an account request...");
//data[0] = ID of the person to check
if (fn) {
fn(0); //TODO: accountBalance
}
});
//handle transfering data between accounts
socket.on("transfer", async ({ data }, fn) => {
console.log("received a transfer request...");
//data[0] = ID of the source account
//data[1] = ID of the destination account
//data[2] = amount to send
if (fn) {
fn("failure"); //TODO: ["success", "failure"]
}
});
//handle the user stats
socket.on("userStats", async ({ data }, fn) => {
console.log("received a userStats request...");
//data[0] = user ID
//NOTE: build a temporary structure to pass back
let stats = {
strength: 0,
speed: 0,
stamina: 0,
health: 0,
maxStamina: 0,
maxHealth: 0,
wallet: 0,
experience: 0,
level: 0,
levelPercent: 0,
statPoints: 0
};
if (fn) {
fn(stats);
}
});
//DEBUGGING?
socket.on("addXP", async ({ userID, data }) => {
console.log("received an addXP request...");
//data[0] = amount
//TODO: add an amount of XP to a user account
});
//handle levelling up
socket.on("levelUp", async ({ data }, fn) => {
console.log("received a levelUp request...");
//data[0] = user ID
if (fn) {
fn("none", 0, 0); //["none", "levelUp"], level, statPoints
}
});
socket.on("conversion", async ({ data }, fn) => {
console.log("received a conversion request... " + data);
//data[0] = user ID
//data[1] = factionRole
//possible arguments to fn: ["joined", "alreadyJoined", "conversionLocked", "newUser"]
//find the last time this user converted
let query = `SELECT faction FROM users WHERE userID='${data[0]}' LIMIT 1;`;
return dbConnection.query(query, (err, result) => {
if (err) throw err;
//check if this is a new user
if (result.length === 0) {
let query = `INSERT INTO users (userID, faction, factionChanged) VALUES (${data[0]}, ${data[1]}, NOW());`;
return dbConnection.query(query, (err, result) => {
if (err) throw err;
console.log("new user");
return fn("newUser");
});
}
//check if already joined this faction
if (result[0].faction == data[1]) { //faction == factionRole
console.log("alreadyJoined");
return fn("alreadyJoined");
}
//check if enough time has passed to join a new faction
let query = `SELECT NOW() - factionChanged FROM users WHERE userID='${data[0]}' LIMIT 1;`;
return dbConnection.query(query, (err, result) => {
if (err) throw err;
console.log(result[0]['NOW() - factionChanged ']);
if(result[0]['NOW() - factionChanged '] < 60) { //faction time change in seconds TODO: 7 days
console.log("conversionLocked");
return fn("conversionLocked"); //too soon
} else {
//update the database with the join
query = `UPDATE users SET faction = ${data[1]}, factionChanged = NOW() WHERE userID='${data[0]}';`;
return dbConnection.query(query, (err, result) => {
if (err) throw err;
console.log("joined");
return fn("joined");
});
}
})
});
});
});
//listen
server.listen(process.env.SERVER_PORT);
console.log("listening on port " + process.env.SERVER_PORT);