0 ) { echo "userAlreadyExists"; } else{ $q = "INSERT INTO users (discordUserID,wallet) SELECT * FROM (SELECT '$userID',0) AS tmp WHERE NOT EXISTS ( SELECT discordUserID FROM users WHERE discordUserID = '$userID' ) LIMIT 1;"; $r2 = mysqli_query($con,$q); echo "createdUser"; } break; case "checkin": $q = "SELECT id,actionTime FROM userLog WHERE actionTime >= CURDATE() AND actionType = 'checkin' AND discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { //already checked in today. $a = mysqli_fetch_assoc($r2); $flastupdated=stripslashes($a['actionTime']); $timeAgoObject = new convertToAgo; // Create an object for the time conversion functions // Query your database here and get timestamp $ts = $flastupdated; $convertedTime = ($timeAgoObject -> convert_datetime($ts)); // Convert Date Time $when = ($timeAgoObject -> makeAgo($convertedTime)); // Then convert to ago time //date("F j, Y, g:i a", strtotime($flastupdated)); echo $when; } else{ //Can check in. $q = "UPDATE users SET wallet = wallet + $dataToSend WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (" . $userID . ", '" . $dataType . "', 'Checked in for $dataToSend crystals.');"; $r2 = mysqli_query($con,$q); echo "available"; exit; } break; case "deposit": $q = "SELECT wallet FROM users WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $account=stripslashes($a['wallet']); } if($account >= $dataToSend && $dataToSend > 0){ //has enough credits in their account $q = "UPDATE users SET wallet = wallet - $dataToSend WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "UPDATE factions SET account = account + $dataToSend WHERE discordRoleID = '$dataToSend2' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (" . $userID . ", '" . $dataType . "', 'Deposited $dataToSend crystals to $dataToSend2.');"; $r2 = mysqli_query($con,$q); echo 1; } else{ echo "{ERROR} - Not enough crystals in your account."; } exit; } else{ echo "{ERROR} - Cant find wallet. Something went wrong."; } break; case "gambleWon": $q = "UPDATE users SET wallet = wallet + $dataToSend WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (" . $userID . ", '" . $dataType . "', 'Gambled and won for $dataToSend crystals.');"; $r2 = mysqli_query($con,$q); echo 1; exit; break; case "gambleLost": $q = "UPDATE users SET wallet = wallet - $dataToSend WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (" . $userID . ", '" . $dataType . "', 'Gambled and lost for $dataToSend crystals.');"; $r2 = mysqli_query($con,$q); echo 1; exit; break; case "transfer": $q = "SELECT discordUserID FROM users WHERE discordUserID = '$dataToSend' LIMIT 1"; $r2 = mysqli_query($con,$q); if ( $r2 == false || mysqli_num_rows($r2) == 0 ) { return "failure"; } else { $q = "UPDATE users SET wallet = wallet - $dataToSend2 WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "UPDATE users SET wallet = wallet + $dataToSend2 WHERE discordUserID = '$dataToSend' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (" . $userID . ", '" . $dataType . "', '$userID gave $dataToSend2 crystals to $dataToSend.');"; $r2 = mysqli_query($con,$q); echo "success"; exit; } break; case "attack": $q = "UPDATE hostiles SET health = health - $dataToSend WHERE id = '$dataToSend2' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "UPDATE users SET stamina = stamina - 1 WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); //$q = "INSERT INTO userLog (discordUserID, actionType, actionData) //VALUES (" . $userID . ", '" . $dataType . "', '$userID attacked Ravager#$dataToSend2.');"; //$r2 = mysqli_query($con,$q); $q = "INSERT INTO attackLog (discordUserID, hostileID, damage) VALUES ('$userID','$dataToSend2','$dataToSend');"; $r2 = mysqli_query($con,$q); $q = "SELECT hostiles.health,hostiles.maxHealth,hostiles.speed,hostiles.strength,users.speed as userspeed,users.health as userhealth FROM hostiles,users WHERE hostiles.id = '$dataToSend2' AND users.discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $hostileHealth=stripslashes($a['health']); $hostileMaxHealth=stripslashes($a['maxHealth']); $hostileSpeed=stripslashes($a['speed']); $hostileStrength=stripslashes($a['strength']); $userSpeed=stripslashes($a['userspeed']); $userHealth=stripslashes($a['userhealth']); } if($hostileHealth <= 0){ if($hostileHealth < 0){ $hostileHealth = 0;}; //returns health less than zero, kill enemy. $q = "UPDATE hostiles SET alive = 0,health = 0 WHERE id = '$dataToSend2' LIMIT 1"; $r2 = mysqli_query($con,$q); } $criticalHit = 0; $hitAmount = getEnemyDamage($hostileSpeed,$userSpeed,$hostileStrength); if($hitAmount > 0){ if ($hitAmount >= $userHealth){$hitAmount = $userHealth; $criticalHit = 1;}; $q = "UPDATE users SET health = health - $hitAmount WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); } echo $hostileHealth.",".$hostileMaxHealth.",".$hitAmount.",".$criticalHit; exit; } else{ echo "0"; } exit; break; case "hostileAttackBack": $q = "UPDATE users SET stamina = stamina - 1 WHERE discordUserID = '$userID' AND stamina > 0 LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "SELECT hostiles.health,hostiles.maxHealth,hostiles.speed,hostiles.strength,users.speed as userspeed,users.health as userhealth FROM hostiles,users WHERE hostiles.id = '$dataToSend2' AND users.discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $hostileHealth=stripslashes($a['health']); $hostileMaxHealth=stripslashes($a['maxHealth']); $hostileSpeed=stripslashes($a['speed']); $hostileStrength=stripslashes($a['strength']); $userSpeed=stripslashes($a['userspeed']); $userHealth=stripslashes($a['userhealth']); } $criticalHit = 0; $hitAmount = getEnemyDamage($hostileSpeed,$userSpeed,$hostileStrength); if($hitAmount > 0){ if ($hitAmount >= $userHealth){$hitAmount = $userHealth; $criticalHit = 1;}; $q = "UPDATE users SET health = health - $hitAmount WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); } echo $hostileHealth.",".$hostileMaxHealth.",".$hitAmount.",".$criticalHit; exit; } else{ echo "0"; } exit; break; case "hostileFlee": $q = "SELECT id FROM hostiles WHERE alive = 1 ORDER BY id DESC LIMIT 1;"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $hostileID=stripslashes($a['id']); } $q = "UPDATE hostiles SET fled = 1,alive=0 WHERE id = '$hostileID' LIMIT 1"; $r2 = mysqli_query($con,$q); echo "fled"; } else{ echo "alreadyDead"; } break; case "newHostile": $q = "SELECT id FROM hostiles WHERE alive = 1 LIMIT 1;"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { echo "notCreated"; } else{ $elvl = $dataToSend; $healthBase = 50; $strengthBase = 3; $speedBase = 3; $stashBase = 3; $healthMin = ($healthBase * $elvl) / 2; $healthMax = $healthBase * $elvl; $strengthMin = ($strengthBase * $elvl) / 2; $strengthMax = $strengthBase * $elvl; $speedMin = ($speedBase * $elvl) / 2; $speedMax = $speedBase * $elvl; $stashMin = ($stashBase * $elvl) / 2; $stashMax = $stashBase * $elvl; $health = floor(rand($healthMin,$healthMax)); $strength = floor(rand($strengthMin,$strengthMax)); $speed = floor(rand($speedMin,$speedMax)); $stash = floor(rand($stashMin,$stashMax)); $claimID = floor(rand(1000,9999)); $q = "INSERT INTO hostiles (hostileType, maxHealth, health, strength, speed, stash, alive, claimID) VALUES ('ravager', '$health', '$health', '$strength', '$speed', '$stash', 1, '$claimID');"; $r2 = mysqli_query($con,$q); echo $health.",".$speed.",".$strength.",".$claimID; } break; case "claim": $claimAmount = $dataToSend2; $q = "SELECT stash FROM hostiles WHERE alive = 0 AND claimID = '$dataToSend' LIMIT 1;"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $stash=stripslashes($a['stash']); } if($claimAmount <= $stash){ //take money from the stash $q = "UPDATE hostiles SET stash = stash - $claimAmount WHERE claimID = '$dataToSend' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "UPDATE users SET wallet = wallet + $claimAmount WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (" . $userID . ", '" . $dataType . "', '$userID claimed $claimAmount crystals from a Ravager.');"; $r2 = mysqli_query($con,$q); $stash = $stash - $claimAmount; if($stash == 0){ $q = "UPDATE hostiles SET claimID=0 WHERE claimID = '$dataToSend' LIMIT 1"; $r2 = mysqli_query($con,$q); } echo $stash; }else{ echo "notEnough"; } exit; } else{ echo "noClaimID"; } exit; break; case "getHostileData": $q = "SELECT stash,claimID FROM hostiles WHERE alive = 0 AND id = '$dataToSend' LIMIT 1;"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $stash=stripslashes($a['stash']); $claimID=stripslashes($a['claimID']); } echo $stash.",".$claimID; } exit; break; case "getDamageDistribution": //Gets base stats for enemy $q = "SELECT stash,maxHealth,fled FROM hostiles WHERE id = '$dataToSend' LIMIT 1;"; $r2 = mysqli_query($con,$q); $a = mysqli_fetch_assoc($r2); $stash=stripslashes($a['stash']); $maxHealth=stripslashes($a['maxHealth']); $fled=stripslashes($a['fled']); $totalCrystalsInStash = 0; if($fled == 1){ echo "fled"; }else{ //gets all dammage from users $damageDistribution = array(); $q = "SELECT discordUserID,SUM(damage) totalDamage FROM attackLog WHERE hostileID = $dataToSend GROUP BY discordUserID;"; //$q = "SELECT attackLog.damage,attackLog.discordUserID,hostiles.stash,hostiles.maxHealth FROM attackLog WHERE hostiles.id = attackLog.hostileID AND attackLog.hostileID = '$dataToSend';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $damage=stripslashes($a['totalDamage']); $discordUserID=stripslashes($a['discordUserID']); $damagePercent = round(( $damage / $maxHealth ) * 100); $percentStashAmount = round($stash * ($damagePercent/100)); $totalCrystalsInStash += $percentStashAmount; // you can add single array values too $damageDistribution[] = array('id'=>$discordUserID, 'totalDamage'=>$damage, 'damagePercent'=>$damagePercent, 'crystalsReceived'=>$percentStashAmount); if($dataToSend2 == 1){ //Flag to actually distribute crystals $q2 = "UPDATE users SET wallet = wallet + $percentStashAmount WHERE discordUserID = '$discordUserID' LIMIT 1"; $r3 = mysqli_query($con,$q2); } } echo json_encode($damageDistribution); } else{ echo 0; } exit; } break; case "updateStamina": $q = "UPDATE users SET stamina = stamina + 1 WHERE stamina < maxStamina;"; $r2 = mysqli_query($con,$q); //UPDATE users SET health = min(floor(health + (maxHeath/100)), maxHealth) $q = "UPDATE users SET health = least(floor(health + (maxHealth/100)), maxHealth) WHERE health < maxHealth AND health > 0;"; $r2 = mysqli_query($con,$q); exit; break; case "reviveAll": $q = "UPDATE users SET health = 1 WHERE health = 0;"; $r2 = mysqli_query($con,$q); $q = "INSERT INTO userLog (discordUserID, actionType, actionData) VALUES (0,'revive','reviveAll');"; $r2 = mysqli_query($con,$q); exit; break; case "lvlinfo": $q = "SELECT xp,lvl FROM users WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $xp=stripslashes($a['xp']); $currentlvl=stripslashes($a['lvl']); $lvlbase=getLevelBase(); $lvl=getLevel($xp,$lvlbase); } } //echo "LEVEL: ".getLevel($xp,$lvlbase),"
XP: ".$xp."
CURRENT LEVEL PROGRESS:".getCurrentLevelProgress($xp,$lvl); echo "LEVEL: ".getLevel($dataToSend,$lvlbase),"
XP: ".$xp."
CURRENT LEVEL PROGRESS:".getCurrentLevelProgress($xp,$lvl); break; case "upgradeStats": //Changed it to just upgrade 1 point automatically $dataToSend2 = 1; $q = "SELECT statPoints FROM users WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $statPoints=stripslashes($a['statPoints']); } if($dataToSend2 <= $statPoints){ $tableName = ""; switch (strtoupper($dataToSend)) { case "STR": $tableName = "strength = strength + ".$dataToSend2; break; case "HP": $tableName = "maxHealth = maxHealth + 10"; break; case "SPD": $tableName = "speed = speed + ".$dataToSend2; break; case "STAM": $tableName = "maxStamina = maxStamina + ".$dataToSend2; break; } $q = "UPDATE users SET statPoints = statPoints - $dataToSend2,$tableName WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); echo "success"; } else{ echo "notEnoughPoints"; } } else{ echo "failure"; } break; case "heal": $q = "SELECT health,maxHealth,wallet FROM users WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $health=stripslashes($a['health']); $maxHealth=stripslashes($a['maxHealth']); $crystals=stripslashes($a['wallet']); } $treatmentCost = $dataToSend; $treatmentName = $dataToSend2; $newHealth = $health; if($health == $maxHealth){echo "fullHealth";exit;} if($health > 0){ if($crystals >= $treatmentCost){ switch ($treatmentName) { case "TREAT": $newHealth += 15; break; case "TREATV2": $newHealth = $maxHealth*0.15; break; case "PATCH": $newHealth += 50; break; case "PATCHV2": $newHealth = $maxHealth*0.5; break; case "REGEN": $newHealth += 100; break; case "REGENV2": $newHealth = $maxHealth; break; default: echo "cantDoThat";exit; break; } if($newHealth < $health){echo "lessThanYourHealth";exit;} if($newHealth>$maxHealth){$newHealth = $maxHealth;}; $q = "UPDATE users SET health = $newHealth,wallet = wallet - $treatmentCost WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); echo "success,".$newHealth."/".$maxHealth; } else{ echo "notEnoughCrystals"; } } else{ if($crystals >= $treatmentCost){ switch ($treatmentName) { case "REVIVE": $newHealth = 25; break; case "REVIVEV2": $newHealth = $maxHealth*0.5; break; case "REVIVEV3": $newHealth = $maxHealth; break; case "TREAT": echo "youreKnockedOut";exit; break; case "TREATV2": echo "youreKnockedOut";exit; break; case "PATCH": echo "youreKnockedOut";exit; break; case "PATCHV2": echo "youreKnockedOut";exit; break; case "REGEN": echo "youreKnockedOut";exit; break; default: echo "cantDoThat";exit; break; } if($newHealth < $health){echo "lessThanYourHealth";exit;} if($newHealth>$maxHealth){$newHealth = $maxHealth;}; $q = "UPDATE users SET health = $newHealth,wallet = wallet - $treatmentCost WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); echo "success,".$newHealth."/".$maxHealth; }else{ echo "notEnoughCrystals"; } } } else{ echo "failure"; } break; case "addXP": addXp($userID,$dataToSend); break; case "getLevelUp": $levelCap = 30; $levelCapXP = 625; $q = "SELECT xp,lvl,statPoints FROM users WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 && mysqli_num_rows($r2) > 0 ) { while ( $a = mysqli_fetch_assoc($r2) ) { $xp=stripslashes($a['xp']); $lvl=stripslashes($a['lvl']); $statPoints=stripslashes($a['statPoints']); } $lvlbase = getLevelBase(); $currentLVL = floor(getLevel($xp,$lvlbase)); if($currentLVL > $lvl){ if($currentLVL > $levelCap){ $q = "UPDATE users SET lvl = $levelCap, xp = $levelCapXP WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); }else{ $statPoints += 1; $q = "UPDATE users SET lvl = lvl + 1,statPoints = statPoints + 1 WHERE discordUserID = '$userID' LIMIT 1"; $r2 = mysqli_query($con,$q); } echo "levelup,".$currentLVL.",".$statPoints; } else { echo "xpadded,".$currentLVL.",".$statPoints; } } break; case "scavenge": $random = floor(rand(0,101)); $ultrarare = 0;$rare = 0; $uncommon = 0; $common = 0; $scrap = 0; if($random <= 0.5){ $ultrarare = 1; } if($random <= 3 && $random > 0.5){ $rare = round(rand(1,2)); } if($random <= 10 && $random > 3){ $uncommon = round(rand(1,3)); } if($random <= 50 && $random > 10){ $common = round(rand(1,3)); } if($random > 50){ $scrap = round(rand(1,7)); } $staminaCost = $dataToSend; $crystalCost = $dataToSend2; $q = "UPDATE users SET stamina = stamina - $staminaCost,wallet = wallet - $crystalCost WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); $q = "SELECT id FROM artifacts WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { $q = "UPDATE artifacts SET scrap = scrap + $scrap,common = common + $common,uncommon = uncommon + $uncommon,rare = rare + $rare,ultrarare = ultrarare + $ultrarare WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); echo "success,".$ultrarare.",".$rare.",".$uncommon.",".$common.",".$scrap; } else{ $q = "INSERT INTO artifacts (discordUserID, scrap, common, uncommon, rare, ultrarare) VALUES ($userID,$scrap,$common,$uncommon,$rare,$ultrarare);"; $r2 = mysqli_query($con,$q); echo "success,".$ultrarare.",".$rare.",".$uncommon.",".$common.",".$scrap; } break; case "artifactSell": $q = "SELECT scrap,common,uncommon,rare,ultrarare FROM artifacts WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); if ( $r2 !== false && mysqli_num_rows($r2) > 0 ) { $a = mysqli_fetch_assoc($r2); $scrapQuantity=stripslashes($a['scrap']); $commonQuantity=stripslashes($a['common']); $uncommonQuantity=stripslashes($a['uncommon']); $rareQuantity=stripslashes($a['rare']); $ultrarareQuantity=stripslashes($a['ultrarare']); $itemToSell = strtolower ($dataToSend); $price = 0;$totalPayout = 0;$itemQuantity = 0; $price = 0.1; $scrapTotalPayout = round($price * $scrapQuantity); $price = 2; $commonTotalPayout = $price * $commonQuantity; $price = 5; $uncommonTotalPayout = $price * $uncommonQuantity; $price = 10; $rareTotalPayout = $price * $rareQuantity; $price = 30; $ultrarareTotalPayout = $price * $ultrarareQuantity; $itemQuantity = $scrapQuantity + $commonQuantity + $uncommonQuantity + $rareQuantity + $ultrarareQuantity; $totalPayout = $scrapTotalPayout + $commonTotalPayout + $uncommonTotalPayout + $rareTotalPayout + $ultrarareTotalPayout; if($itemToSell == "all"){ $q = "UPDATE artifacts SET scrap =0,common = 0,uncommon = 0,rare = 0,ultrarare = 0 WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); $q = "UPDATE users SET wallet = wallet + $totalPayout WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); echo "success,".$itemQuantity.",".$totalPayout; }else{ $crystals = 0; switch ($itemToSell) { case "scrap": $singlePayout = $scrapTotalPayout; $itemQuantity = $scrapQuantity; break; case "common": $singlePayout = $commonTotalPayout; $itemQuantity = $commonQuantity; break; case "uncommon": $singlePayout = $uncommonTotalPayout; $itemQuantity = $uncommonQuantity; break; case "rare": $singlePayout = $rareTotalPayout; $itemQuantity = $rareQuantity; break; case "ultrarare": $singlePayout = $ultrarareTotalPayout; $itemQuantity = $ultrarareQuantity; break; } $q = "UPDATE artifacts SET $itemToSell = 0 WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); $q = "UPDATE users SET wallet = wallet + $singlePayout WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); echo "success,".$itemQuantity.",".$singlePayout; } }else{ echo "failure"; } break; case "buyDrink": $q = "UPDATE users SET wallet = wallet - $dataToSend WHERE discordUserID = '$userID';"; $r2 = mysqli_query($con,$q); break; } //echo json_encode($array); if($debug){ echo "\n"."UID:".$userID; } mysqli_close($con); function getEnemyDamage($hostileSpeed,$userSpeed,$hostileStrength){ $hitAmount = 0; $percentage = floor(rand(0,101)); if($hostileSpeed > $userSpeed){ if($percentage <= 80 ){ //80% chance to hit you back. $hitAmount = $hostileStrength + rand(-($hostileStrength/4),$hostileStrength/4); } } else{ if($percentage <= 30){ //30% chance to hit you back. $hitAmount = $hostileStrength + rand(-($hostileStrength/4),$hostileStrength/4); } } /* if($hostileSpeed > $userSpeed){ if(20 > rand(0,100)){ $hitAmount = $hostileStrength + rand(-($hostileStrength/4),$hostileStrength/4); } } elseif($hostileSpeed == $userSpeed){ if(50 >= rand(0,100)){ $hitAmount = $hostileStrength + rand(-($hostileStrength/4),$hostileStrength/4); } } else{ if(70 >= rand(0,100)){ $hitAmount = $hostileStrength + rand(-($hostileStrength/4),$hostileStrength/4); } } */ return $hitAmount; } ?>