// .env Variables require('dotenv').config({path: '../.env'}); let shared = require("./shared.js"); let Discord = require("discord.js"); let client = new Discord.Client(); //message handler client.on("ready", function() { console.log("Logged in as " + client.user.tag); }); client.on("reconnecting", function() { console.log("Reconnecting..."); }); client.on("disconnect", function() { console.log("Disconnected"); }); client.on("message", function(msg) { //only react to commands if (msg.content.slice(0, 1) !== process.env.PREFIX) { return; } //get the command let command = msg.content.slice(1).split(" ")[0]; let args = msg.content.slice(1 + command.length).trim(); //handle command switch(command) { //used for debugging case "ping": console.log(shared.CheckValidDisplay(client, "Ratstail91", "bot-spam", true)); break; } }); //actually log in client.login(process.env.DEVELOPER_TOKEN);