//initialize the exports exports = module.exports = {}; //Random //low - the inclusive lower bounds of the result //high - the inclusive higher bounds of the result exports.Random = function(low, high) { //inclusive high return Math.floor(Math.random() * (high - low + 1) + low); } //Gamble (depreciated) //percentage - chance of winning as a percentage exports.Gamble = function(percentage) { // Random generation by % return exports.Random(1, 100) <= percentage; }