Testing and bugfixing

This commit is contained in:
2018-10-26 23:18:58 +11:00
parent 165d7526a3
commit 915a07dd62
7 changed files with 27 additions and 24 deletions

View File

@@ -140,14 +140,14 @@ function processBasicCommands(client, message) {
//ADAM and the faction leaders print the intros in the gate
//TODO: prune the unneeded intros from each bot
case "intro":
if (shared.IsAdmin(client, message.author)) {
if (shared.IsAdmin(client, message.author) && message.channel.id !== process.env.GATE_CHANNEL_ID) {
shared.SendPublicMessage(client, client.channels.get(process.env.GATE_CHANNEL_ID), dialog("intro"));
message.delete(1000);
}
return true;
case "introend":
if (shared.IsAdmin(client, message.author)) {
if (shared.IsAdmin(client, message.author) && message.channel.id !== process.env.GATE_CHANNEL_ID) {
shared.SendPublicMessage(client, client.channels.get(process.env.GATE_CHANNEL_ID), dialog("introEnd"));
message.delete(1000);
}

View File

@@ -29,7 +29,12 @@ exports.ProcessGameplayCommands = function(client, message, dialog) {
return true;
case "give": //TODO: fold this code into a function
let amount = Math.floor(args[0]);
let amount = Math.floor(parseFloat(args[0]));
if (isNaN(amount)) {
shared.SendPublicMessage(client, message.channel, dialog("giveFailed", message.author.id));
return true;
}
//not enough
if (amount <= 0) {
@@ -202,7 +207,7 @@ exports.PrintStats = function(client, member, channel, stats) {
.addField("Stats", userStats)
.setFooter("Commands: !help | !lore | !checkin | !give");
channel.send(embed);
channel.send({ embed });
}
//HandleLevelUp
@@ -211,6 +216,18 @@ exports.PrintStats = function(client, member, channel, stats) {
//channel - discord.js channel
//dialog - dialog function
exports.HandleLevelUp = function(client, member, channel, dialog) {
//handle member strings
if (typeof(member) === "string") { //TODO: fold these into their own functions EVERYWHERE.
//get the member
let user = client.users.find(item => item.username === member || item.id === member);
member = guild.members.get(user.id);
}
//handle channel strings
if (typeof(channel) === "string") {
channel = client.channels.find(item => item.name === channel || item.id === channel);
}
// Sees if the user is supposed to level up
let [levelUpResponse, level, statPoints] = shared.LevelUp(client, member);

View File

@@ -93,7 +93,7 @@ function processBasicCommands(client, message) {
//ADAM and the faction leaders print the intros in the gate
case "introgenesis":
if (shared.IsAdmin(client, message.author)) {
if (shared.IsAdmin(client, message.author) && message.channel.id !== process.env.GATE_CHANNEL_ID) {
shared.SendPublicMessage(client, client.channels.get(process.env.GATE_CHANNEL_ID), dialog("introGenesis", process.env.GROUP_B_ROLE));
message.delete(1000);
}

View File

@@ -91,8 +91,9 @@ function processBasicCommands(client, message) {
case "hand":
return core.ProcessFactionChangeAttempt(client, message, process.env.GROUP_C_ROLE, dialog, "Hand");
//ADAM and the faction leaders print the intros in the gate
case "introhand":
if (shared.IsAdmin(client, message.author)) {
if (shared.IsAdmin(client, message.author) && message.channel.id !== process.env.GATE_CHANNEL_ID) {
shared.SendPublicMessage(client, client.channels.get(process.env.GATE_CHANNEL_ID), dialog("introHand", process.env.GROUP_C_ROLE));
message.delete(1000);
}

View File

@@ -93,7 +93,7 @@ function processBasicCommands(client, message) {
//ADAM and the faction leaders print the intros in the gate
case "introobsidian":
if (shared.IsAdmin(client, message.author)) {
if (shared.IsAdmin(client, message.author) && message.channel.id !== process.env.GATE_CHANNEL_ID) {
shared.SendPublicMessage(client, client.channels.get(process.env.GATE_CHANNEL_ID), dialog("introObsidian", process.env.GROUP_A_ROLE));
message.delete(1000);
}

View File

@@ -6,10 +6,12 @@ let request = require("sync-request");
exports.LoadServerData = function(dataType, usersID = "") {
let response = request("GET", `${process.env.SERVER_ADDRESS}/getData.php?pk=${process.env.SERVER_PASS_KEY}&dataType=${dataType}&userid=${usersID}`);
// console.log(response.getBody());
return response.getBody();
}
exports.SendServerData = function(dataType, usersID = "", dataToSend="", dataToSend2 = ""){
let response = request("GET", `${process.env.SERVER_ADDRESS}/sendData.php?pk=${process.env.SERVER_PASS_KEY}&dataType=${dataType}&userid=${usersID}&dataToSend=${dataToSend}&dataToSend2=${dataToSend2}`);
// console.log(response.getBody());
return response.getBody();
}

View File

@@ -1,17 +0,0 @@
{
"name": "Sanctuary",
"version": "1.0.0",
"description": "A text-based massively multiplayer game about the survival of the fittest.",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "Tim",
"license": "ISC",
"dependencies": {
"discord.io": "github:woor/discord.io#gateway_v6",
"dotenv": "^6.0.0",
"node-cron": "^1.2.1",
"sync-request": "^6.0.0"
}
}