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https://github.com/Ratstail91/SANCTUM.git
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Testing and bugfixing
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21
ADAM/core.js
21
ADAM/core.js
@@ -29,7 +29,12 @@ exports.ProcessGameplayCommands = function(client, message, dialog) {
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return true;
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case "give": //TODO: fold this code into a function
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let amount = Math.floor(args[0]);
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let amount = Math.floor(parseFloat(args[0]));
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if (isNaN(amount)) {
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shared.SendPublicMessage(client, message.channel, dialog("giveFailed", message.author.id));
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return true;
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}
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//not enough
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if (amount <= 0) {
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@@ -202,7 +207,7 @@ exports.PrintStats = function(client, member, channel, stats) {
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.addField("Stats", userStats)
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.setFooter("Commands: !help | !lore | !checkin | !give");
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channel.send(embed);
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channel.send({ embed });
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}
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//HandleLevelUp
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@@ -211,6 +216,18 @@ exports.PrintStats = function(client, member, channel, stats) {
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//channel - discord.js channel
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//dialog - dialog function
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exports.HandleLevelUp = function(client, member, channel, dialog) {
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//handle member strings
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if (typeof(member) === "string") { //TODO: fold these into their own functions EVERYWHERE.
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//get the member
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let user = client.users.find(item => item.username === member || item.id === member);
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member = guild.members.get(user.id);
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}
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//handle channel strings
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if (typeof(channel) === "string") {
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channel = client.channels.find(item => item.name === channel || item.id === channel);
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}
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// Sees if the user is supposed to level up
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let [levelUpResponse, level, statPoints] = shared.LevelUp(client, member);
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