diff --git a/.gitignore b/.gitignore index bf83296..58c1eec 100644 --- a/.gitignore +++ b/.gitignore @@ -1,6 +1,7 @@ # ---> Godot # Godot 4+ specific ignores .godot/ +/android/ # Godot-specific ignores .import/ @@ -15,3 +16,4 @@ export_presets.cfg data_*/ mono_crash.*.json + diff --git a/Godot/.gitattributes b/Godot/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/Godot/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/Godot/.gitignore b/Godot/.gitignore new file mode 100644 index 0000000..0af181c --- /dev/null +++ b/Godot/.gitignore @@ -0,0 +1,3 @@ +# Godot 4+ specific ignores +.godot/ +/android/ diff --git a/Godot/icon.svg b/Godot/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/Godot/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/Godot/icon.svg.import b/Godot/icon.svg.import new file mode 100644 index 0000000..d19c165 --- /dev/null +++ b/Godot/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1agxuob1w1bt" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/Godot/project.godot b/Godot/project.godot new file mode 100644 index 0000000..a2806fd --- /dev/null +++ b/Godot/project.godot @@ -0,0 +1,21 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="PirateJam" +run/main_scene="res://root_node.tscn" +config/features=PackedStringArray("4.3", "GL Compatibility") +config/icon="res://icon.svg" + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" diff --git a/Godot/root_node.tscn b/Godot/root_node.tscn new file mode 100644 index 0000000..6923721 --- /dev/null +++ b/Godot/root_node.tscn @@ -0,0 +1,3 @@ +[gd_scene format=3 uid="uid://dtl3ppk2620nr"] + +[node name="RootNode" type="Node2D"] diff --git a/LICENSE b/LICENSE index e0e3605..4ebbd80 100644 --- a/LICENSE +++ b/LICENSE @@ -1,4 +1,4 @@ -zlib License +Copyright (c) Kayne Ruse, KR Game Studios This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.