Files
Mementos/Unity/Alternate Genre Jam/Assets/Scripts/Clickable.cs
2021-06-30 21:39:19 +10:00

21 lines
444 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Clickable : MonoBehaviour {
public string inkFilename;
void OnMouseDown() {
TextAsset asset;
asset = Resources.Load<TextAsset>("Story/" + inkFilename);
if (asset == null) {
Debug.LogError("Asset file is null");
return;
}
StoryController controller = FindObjectsOfType<StoryController>()[0];
controller.PushInkAsset(asset);
}
}