Files
Mementos/Unity/Alternate Genre Jam/Assets/Ink/InkLibs/InkCompiler/ParsedHierarchy/Wrap.cs
2021-06-30 21:39:19 +10:00

28 lines
632 B
C#

namespace Ink.Parsed
{
public class Wrap<T> : Parsed.Object where T : Runtime.Object
{
public Wrap (T objToWrap)
{
_objToWrap = objToWrap;
}
public override Runtime.Object GenerateRuntimeObject ()
{
return _objToWrap;
}
T _objToWrap;
}
// Shorthand for writing Parsed.Wrap<Runtime.Glue> and Parsed.Wrap<Runtime.Tag>
public class Glue : Wrap<Runtime.Glue> {
public Glue (Runtime.Glue glue) : base(glue) {}
}
public class Tag : Wrap<Runtime.Tag> {
public Tag (Runtime.Tag tag) : base (tag) { }
}
}