mirror of
https://github.com/Ratstail91/Mementos.git
synced 2025-11-29 10:34:27 +11:00
33 lines
973 B
Plaintext
33 lines
973 B
Plaintext
=== Scene_3 ===
|
|
|
|
~temp dogtag = GetVariable("dogtag")
|
|
~temp ring = GetVariable("ring")
|
|
~temp locket = GetVariable("locket")
|
|
|
|
~SetBackground("dock_1", 3)
|
|
|
|
An officer stands by the dock, watching the men slowly lumber onto the ship.
|
|
|
|
You pause in front of him, and he addresses you with a curt nod.
|
|
|
|
{dogtag == "true":
|
|
"Sir, I'd like to report the theft of a dogtag." You hold out the broken tag.
|
|
He raises an eyebrow.
|
|
"Found on an enemy soldier, Sir."
|
|
He accepts the small token of your fallen friend.
|
|
You hesitate before continuing.
|
|
- else:
|
|
"Sir."
|
|
}
|
|
|
|
{ring == "stolen" || locket == "stolen":
|
|
Officer: "Is there a problem, soldier?"
|
|
You finger the {ring == "stolen":ring}{ring == "stolen" && locket == "stolen": and the }{locket == "stolen":locket} through your pants pocket.
|
|
"No, Sir, just feeling kind of unlucky right now."
|
|
- else:
|
|
You continue along the dock.
|
|
Are you supposed to be one of the lucky ones?
|
|
}
|
|
|
|
-> Scene_End
|