using System; using System.Collections.Generic; namespace Ink { public class PluginManager { public PluginManager (List pluginNames) { _plugins = new List (); // TODO: Make these plugin names DLL filenames, and load up their assemblies foreach (string pluginName in pluginNames) { //if (pluginName == "ChoiceListPlugin") { // _plugins.Add (new InkPlugin.ChoiceListPlugin ()); //}else { throw new System.Exception ("Plugin not found"); } } } public void PostParse(Parsed.Story parsedStory) { foreach (var plugin in _plugins) { plugin.PostParse (parsedStory); } } public void PostExport(Parsed.Story parsedStory, Runtime.Story runtimeStory) { foreach (var plugin in _plugins) { plugin.PostExport (parsedStory, runtimeStory); } } List _plugins; } }