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27
Unity/Alternate Genre Jam/Assets/Resources/Story/locket.ink
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27
Unity/Alternate Genre Jam/Assets/Resources/Story/locket.ink
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EXTERNAL SetVariable(key, value)
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EXTERNAL GetVariable(key)
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EXTERNAL PlaySound(fname)
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EXTERNAL AddZoomedImage(fname, x, y)
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EXTERNAL RemoveZoomedImage(fname)
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~AddZoomedImage("locket", 0, 0)
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~PlaySound("locket")
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You contemplate the locket. It's a simple heart-shaped locket. It has a smiling woman inside.
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~ temp locket = GetVariable("locket")
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{locket == "stolen":
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~SetVariable("locket", "")
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You put the locket down.
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~RemoveZoomedImage("locket")
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- else:
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* You pick the locket up.
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~SetVariable("locket", "stolen")
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Let's see what we can do with this...
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~RemoveZoomedImage("locket")
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-> END
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* You leave the locket where it is.
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~RemoveZoomedImage("locket")
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-> END
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}
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