Open-sourced some code
This commit is contained in:
@@ -0,0 +1,76 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class HUDCanvas : MonoBehaviour {
|
||||
//public access members
|
||||
public Sprite[] sparkSprites;
|
||||
public Sprite[] flameSprites;
|
||||
|
||||
//public properties
|
||||
int _sparkLevel = 0;
|
||||
public int SparkLevel {
|
||||
get {
|
||||
return _sparkLevel;
|
||||
}
|
||||
set {
|
||||
_sparkLevel = value;
|
||||
if (_sparkLevel < 0) {
|
||||
_sparkLevel = 0;
|
||||
}
|
||||
if (_sparkLevel > sparkSprites.Length * (flameSprites.Length - 1)) {
|
||||
_sparkLevel = sparkSprites.Length * (flameSprites.Length - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
public int FlameLevel {
|
||||
get {
|
||||
return _sparkLevel / sparkSprites.Length;
|
||||
}
|
||||
set {
|
||||
_sparkLevel = value * sparkSprites.Length + _sparkLevel % sparkSprites.Length;
|
||||
while(_sparkLevel < 0) {
|
||||
_sparkLevel += sparkSprites.Length;
|
||||
}
|
||||
while(_sparkLevel > sparkSprites.Length * (flameSprites.Length - 1)) {
|
||||
_sparkLevel -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//internal members
|
||||
Image[] childImages;
|
||||
|
||||
void Start() {
|
||||
childImages = GetComponentsInChildren<Image>();
|
||||
}
|
||||
|
||||
void Update() {
|
||||
HandleGraphics();
|
||||
DebugHandleInput();
|
||||
}
|
||||
|
||||
void HandleGraphics() {
|
||||
childImages[0].sprite = sparkSprites[SparkLevel % sparkSprites.Length];
|
||||
childImages[1].sprite = flameSprites[SparkLevel / sparkSprites.Length];
|
||||
}
|
||||
|
||||
void DebugHandleInput() {
|
||||
if (Input.GetKeyDown("1")) {
|
||||
SparkLevel--;
|
||||
}
|
||||
|
||||
if (Input.GetKeyDown("2")) {
|
||||
SparkLevel++;
|
||||
}
|
||||
|
||||
if (Input.GetKeyDown("3")) {
|
||||
FlameLevel--;
|
||||
}
|
||||
|
||||
if (Input.GetKeyDown("4")) {
|
||||
FlameLevel++;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user