Open-sourced some code

This commit is contained in:
2019-03-08 09:54:14 +11:00
commit 645272872c
142 changed files with 3028 additions and 0 deletions
@@ -0,0 +1,23 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Structures {
public class Pedestal : MonoBehaviour {
public string name;
public SaveHandler SaveHandler { set; get; }
void OnCollisionEnter2D(Collision2D collision) {
if (collision.gameObject.tag == "Player") {
SaveFileManager.LoadedSaveSlot.currentLocation = name;
SaveHandler.saveMenuAvailable = true;
}
}
void OnCollisionExit2D(Collision2D collision) {
if (collision.gameObject.tag == "Player") {
SaveHandler.saveMenuAvailable = false;
}
}
}
}