Files
Keep-It-Alive/Assets/Scripts/LevelController.cs
2020-04-18 18:14:51 +10:00

13 lines
315 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LevelController : MonoBehaviour {
public float globalLightLevel = 1f;
public float increment = 0f;
void FixedUpdate() {
globalLightLevel += increment;
globalLightLevel = Mathf.Clamp(globalLightLevel, 0, 1);
}
}