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https://github.com/Ratstail91/Keep-It-Alive.git
synced 2025-11-29 02:24:27 +11:00
Added audio, it's finished
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@@ -4,6 +4,7 @@ using UnityEngine;
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public class Tree : MonoBehaviour {
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static LevelController levelController;
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static AudioController audioController;
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static GameObject character;
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SpriteRenderer spriteRenderer;
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@@ -19,6 +20,10 @@ public class Tree : MonoBehaviour {
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levelController = GameObject.Find("Level Controller").GetComponent<LevelController>();
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}
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if (!audioController) {
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audioController = GameObject.Find("AudioController").GetComponent<AudioController>();
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}
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if (!character) {
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character = GameObject.Find("Character");
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}
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@@ -28,6 +33,8 @@ public class Tree : MonoBehaviour {
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if (GamePad.GetState().Pressed(CButton.Y)) {
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life -= 1;
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audioController.Play("cut");
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//wiggle
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StartCoroutine(Wiggle());
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