Added audio, it's finished

This commit is contained in:
2020-04-19 09:22:26 +10:00
parent 499d572dfb
commit 71ec83ec7e
25 changed files with 476 additions and 4 deletions

View File

@@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AudioStartup : MonoBehaviour {
AudioController controller;
void Awake() {
controller = GetComponent<AudioController>();
controller.Load("fire", "Fire");
controller.Load("crackle", "Fire Cracks");
controller.Load("cut", "Tree Cut");
controller.Load("hunted", "Hunted");
}
}