222 lines
6.4 KiB
C
222 lines
6.4 KiB
C
#include "lib_engine.h"
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#include "box_engine.h"
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#include "repl_tools.h"
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#include "toy_memory.h"
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#include "toy_drive_system.h"
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#include "toy_literal_array.h"
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#include "toy_console_colors.h"
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#include <stdio.h>
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//errors here should be fatal
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static void fatalError(char* message) {
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fprintf(stderr, TOY_CC_ERROR "%s" TOY_CC_RESET, message);
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exit(-1);
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}
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//native functions to be called
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static int nativeInitWindow(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (engine.window != NULL) {
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fatalError("Can't re-initialize the window\n");
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}
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if (arguments->count != 4) {
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fatalError("Incorrect number of arguments passed to initWindow\n");
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}
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//extract the arguments
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Toy_Literal fscreen = Toy_popLiteralArray(arguments);
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Toy_Literal screenHeight = Toy_popLiteralArray(arguments);
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Toy_Literal screenWidth = Toy_popLiteralArray(arguments);
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Toy_Literal caption = Toy_popLiteralArray(arguments);
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Toy_Literal captionIdn = caption;
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if (TOY_IS_IDENTIFIER(caption) && Toy_parseIdentifierToValue(interpreter, &caption)) {
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Toy_freeLiteral(captionIdn);
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}
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Toy_Literal screenWidthIdn = screenWidth;
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if (TOY_IS_IDENTIFIER(screenWidth) && Toy_parseIdentifierToValue(interpreter, &screenWidth)) {
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Toy_freeLiteral(screenWidthIdn);
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}
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Toy_Literal screenHeightIdn = screenHeight;
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if (TOY_IS_IDENTIFIER(screenHeight) && Toy_parseIdentifierToValue(interpreter, &screenHeight)) {
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Toy_freeLiteral(screenHeightIdn);
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}
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Toy_Literal fscreenIdn = fscreen;
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if (TOY_IS_IDENTIFIER(fscreen) && Toy_parseIdentifierToValue(interpreter, &fscreen)) {
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Toy_freeLiteral(fscreenIdn);
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}
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//check argument types
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if (!TOY_IS_STRING(caption) || !TOY_IS_INTEGER(screenWidth) || !TOY_IS_INTEGER(screenHeight) || !TOY_IS_BOOLEAN(fscreen)) {
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fatalError("Incorrect argument type passed to initWindow\n");
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}
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//init the window
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engine.window = SDL_CreateWindow(
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Toy_toCString(TOY_AS_STRING(caption)),
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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engine.screenWidth = TOY_AS_INTEGER(screenWidth),
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engine.screenHeight = TOY_AS_INTEGER(screenHeight),
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TOY_IS_TRUTHY(fscreen) ? SDL_WINDOW_FULLSCREEN : SDL_WINDOW_RESIZABLE
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);
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if (engine.window == NULL) {
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fatalError("Failed to initialize the window\n");
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}
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//init the renderer
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// SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
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engine.renderer = SDL_CreateRenderer(engine.window, -1, SDL_RENDERER_ACCELERATED);
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if (engine.renderer == NULL) {
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fatalError("Failed to initialize the renderer\n");
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}
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SDL_RendererInfo rendererInfo;
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SDL_GetRendererInfo(engine.renderer, &rendererInfo);
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printf("Renderer: %s (HW %s)\n", rendererInfo.name, rendererInfo.flags & SDL_RENDERER_ACCELERATED ? "yes" : "no");
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0");
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SDL_RenderSetLogicalSize(engine.renderer, engine.screenWidth, engine.screenHeight);
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//only run with a window
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engine.running = true;
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Toy_freeLiteral(caption);
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Toy_freeLiteral(screenWidth);
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Toy_freeLiteral(screenHeight);
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Toy_freeLiteral(fscreen);
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return 0;
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}
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static int nativeLoadRootNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to loadRootNode\n");
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return -1;
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}
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//extract the arguments
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Toy_Literal drivePathLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal drivePathLiteralIdn = drivePathLiteral;
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if (TOY_IS_IDENTIFIER(drivePathLiteral) && Toy_parseIdentifierToValue(interpreter, &drivePathLiteral)) {
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Toy_freeLiteral(drivePathLiteralIdn);
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}
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//check argument types
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if (!TOY_IS_STRING(drivePathLiteral)) {
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interpreter->errorOutput("Incorrect argument type passed to loadRootNode\n");
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Toy_freeLiteral(drivePathLiteral);
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return -1;
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}
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Toy_Literal filePathLiteral = Toy_getDrivePathLiteral(interpreter, &drivePathLiteral);
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Toy_freeLiteral(drivePathLiteral); //not needed anymore
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if (!TOY_IS_STRING(filePathLiteral)) {
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Toy_freeLiteral(filePathLiteral);
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return -1;
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}
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//set the signal that a new node is needed
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engine.nextRootNodeFilename = Toy_copyLiteral(filePathLiteral);
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Toy_freeLiteral(filePathLiteral);
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return 0;
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}
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static int nativeGetRootNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 0) {
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interpreter->errorOutput("Incorrect number of arguments passed to getRootNode\n");
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return -1;
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}
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if (engine.rootNode == NULL) {
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interpreter->errorOutput("Can't access root node until after initialization\n");
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return -1;
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}
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Toy_Literal resultLiteral = TOY_TO_OPAQUE_LITERAL(engine.rootNode, engine.rootNode->tag);
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Toy_pushLiteralArray(&interpreter->stack, resultLiteral);
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return 1;
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}
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//call the hook
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typedef struct Natives {
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char* name;
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Toy_NativeFn fn;
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} Natives;
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int Box_hookEngine(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) {
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//build the natives list
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Natives natives[] = {
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{"initWindow", nativeInitWindow},
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{"loadRootNode", nativeLoadRootNode},
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{"getRootNode", nativeGetRootNode},
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{NULL, NULL}
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};
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//store the library in an aliased dictionary
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if (!TOY_IS_NULL(alias)) {
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//make sure the name isn't taken
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if (Toy_isDelcaredScopeVariable(interpreter->scope, alias)) {
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interpreter->errorOutput("Can't override an existing variable\n");
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Toy_freeLiteral(alias);
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return false;
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}
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//create the dictionary to load up with functions
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Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1);
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Toy_initLiteralDictionary(dictionary);
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//load the dict with functions
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for (int i = 0; natives[i].name; i++) {
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Toy_Literal name = TOY_TO_STRING_LITERAL(Toy_createRefString(natives[i].name));
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Toy_Literal func = TOY_TO_FUNCTION_NATIVE_LITERAL(natives[i].fn);
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Toy_setLiteralDictionary(dictionary, name, func);
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Toy_freeLiteral(name);
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Toy_freeLiteral(func);
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}
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//build the type
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Toy_Literal type = TOY_TO_TYPE_LITERAL(TOY_LITERAL_DICTIONARY, true);
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Toy_Literal strType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_STRING, true);
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Toy_Literal fnType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_FUNCTION_NATIVE, true);
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TOY_TYPE_PUSH_SUBTYPE(&type, strType);
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TOY_TYPE_PUSH_SUBTYPE(&type, fnType);
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//set scope
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Toy_Literal dict = TOY_TO_DICTIONARY_LITERAL(dictionary);
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Toy_declareScopeVariable(interpreter->scope, alias, type);
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Toy_setScopeVariable(interpreter->scope, alias, dict, false);
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//cleanup
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Toy_freeLiteral(dict);
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Toy_freeLiteral(type);
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return 0;
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}
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//default
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for (int i = 0; natives[i].name; i++) {
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Toy_injectNativeFn(interpreter, natives[i].name, natives[i].fn);
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}
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return 0;
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}
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