665 lines
18 KiB
C
665 lines
18 KiB
C
#include "lib_node.h"
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#include "box_engine_node.h"
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#include "box_engine.h"
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#include "repl_tools.h"
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#include "toy_literal_array.h"
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#include "toy_memory.h"
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#include "lib_runner.h"
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#include <stdlib.h>
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static int nativeLoadNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to loadNode\n");
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return -1;
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}
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//extract the arguments
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Toy_Literal drivePathLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal drivePathLiteralIdn = drivePathLiteral;
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if (TOY_IS_IDENTIFIER(drivePathLiteral) && Toy_parseIdentifierToValue(interpreter, &drivePathLiteral)) {
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Toy_freeLiteral(drivePathLiteralIdn);
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}
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//check argument types
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if (!TOY_IS_STRING(drivePathLiteral)) {
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interpreter->errorOutput("Incorrect argument type passed to loadNode\n");
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Toy_freeLiteral(drivePathLiteral);
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return -1;
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}
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Toy_Literal filePathLiteral = Toy_getFilePathLiteral(interpreter, &drivePathLiteral);
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if (!TOY_IS_STRING(filePathLiteral)) {
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Toy_freeLiteral(drivePathLiteral);
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Toy_freeLiteral(filePathLiteral);
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return -1;
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}
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Toy_freeLiteral(drivePathLiteral); //not needed anymore
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//load the new node
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size_t size = 0;
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const char* source = Toy_readFile(Toy_toCString(TOY_AS_STRING(filePathLiteral)), &size);
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const unsigned char* tb = Toy_compileString(source, &size);
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free((void*)source);
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Box_EngineNode* node = TOY_ALLOCATE(Box_EngineNode, 1);
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//BUGFIX: make an inner-interpreter
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Toy_Interpreter inner;
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//init the inner interpreter manually
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Toy_initLiteralArray(&inner.literalCache);
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inner.scope = Toy_pushScope(NULL);
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inner.bytecode = tb;
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inner.length = size;
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inner.count = 0;
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inner.codeStart = -1;
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inner.depth = interpreter->depth + 1;
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inner.panic = false;
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Toy_initLiteralArray(&inner.stack);
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inner.hooks = interpreter->hooks;
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Toy_setInterpreterPrint(&inner, interpreter->printOutput);
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Toy_setInterpreterAssert(&inner, interpreter->assertOutput);
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Toy_setInterpreterError(&inner, interpreter->errorOutput);
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Box_initEngineNode(node, &inner, tb, size);
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// return the node
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Toy_Literal nodeLiteral = TOY_TO_OPAQUE_LITERAL(node, node->tag);
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Toy_pushLiteralArray(&interpreter->stack, nodeLiteral);
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//cleanup
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while (inner.scope) {
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inner.scope = Toy_popScope(inner.scope);
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}
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Toy_freeLiteralArray(&inner.stack);
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Toy_freeLiteralArray(&inner.literalCache);
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Toy_freeLiteral(filePathLiteral);
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Toy_freeLiteral(nodeLiteral);
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return 1;
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}
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static int nativeInitNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to initNode\n");
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return -1;
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}
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Toy_Literal node = Toy_popLiteralArray(arguments);
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Toy_Literal nodeIdn = node;
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if (TOY_IS_IDENTIFIER(node) && Toy_parseIdentifierToValue(interpreter, &node)) {
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Toy_freeLiteral(nodeIdn);
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}
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//check argument types
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if (!TOY_IS_OPAQUE(node)) {
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interpreter->errorOutput("Incorrect argument type passed to initNode\n");
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Toy_freeLiteral(node);
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return -1;
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}
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Box_EngineNode* engineNode = TOY_AS_OPAQUE(node);
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//init the new node (and ONLY this node)
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Box_callEngineNode(engineNode, &engine.interpreter, "onInit", NULL);
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//cleanup
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Toy_freeLiteral(node);
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return 0;
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}
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static int nativeFreeChildNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to freeChildNode\n");
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return -1;
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}
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Toy_Literal index = Toy_popLiteralArray(arguments);
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Toy_Literal node = Toy_popLiteralArray(arguments);
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Toy_Literal nodeIdn = node; //annoying
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if (TOY_IS_IDENTIFIER(node) && Toy_parseIdentifierToValue(interpreter, &node)) {
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Toy_freeLiteral(nodeIdn);
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}
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//check argument types
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if (!TOY_IS_OPAQUE(node) || !TOY_IS_INTEGER(index)) {
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interpreter->errorOutput("Incorrect argument type passed to freeChildNode\n");
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Toy_freeLiteral(node);
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return -1;
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}
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Box_EngineNode* parentNode = TOY_AS_OPAQUE(node);
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int idx = TOY_AS_INTEGER(index);
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//check bounds
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if (idx < 0 || idx >= parentNode->count) {
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interpreter->errorOutput("Node index out of bounds in freeChildNode\n");
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Toy_freeLiteral(node);
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Toy_freeLiteral(index);
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return -1;
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}
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//get the child node
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Box_EngineNode* childNode = parentNode->children[idx];
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//free the node
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if (childNode != NULL) {
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Box_callRecursiveEngineNode(childNode, &engine.interpreter, "onFree", NULL);
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Box_freeEngineNode(childNode);
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}
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parentNode->children[idx] = NULL;
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//cleanup
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Toy_freeLiteral(node);
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Toy_freeLiteral(index);
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return 0;
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}
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static int nativePushNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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//checks
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to pushNode\n");
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return -1;
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}
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Toy_Literal child = Toy_popLiteralArray(arguments);
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Toy_Literal parent = Toy_popLiteralArray(arguments);
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Toy_Literal parentIdn = parent;
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if (TOY_IS_IDENTIFIER(parent) && Toy_parseIdentifierToValue(interpreter, &parent)) {
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Toy_freeLiteral(parentIdn);
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}
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Toy_Literal childIdn = child;
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if (TOY_IS_IDENTIFIER(child) && Toy_parseIdentifierToValue(interpreter, &child)) {
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Toy_freeLiteral(childIdn);
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}
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if (!TOY_IS_OPAQUE(parent) || !TOY_IS_OPAQUE(child)) {
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interpreter->errorOutput("Incorrect argument type passed to pushNode\n");
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Toy_freeLiteral(parent);
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Toy_freeLiteral(child);
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return -1;
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}
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//push the node
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Box_EngineNode* parentNode = TOY_AS_OPAQUE(parent);
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Box_EngineNode* childNode = TOY_AS_OPAQUE(child);
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Box_pushEngineNode(parentNode, childNode);
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//no return value
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Toy_freeLiteral(parent);
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Toy_freeLiteral(child);
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return 0;
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}
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static int nativeGetNodeChild(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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//checks
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to getNodeChild\n");
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return -1;
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}
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Toy_Literal index = Toy_popLiteralArray(arguments);
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Toy_Literal parent = Toy_popLiteralArray(arguments);
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Toy_Literal parentIdn = parent;
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if (TOY_IS_IDENTIFIER(parent) && Toy_parseIdentifierToValue(interpreter, &parent)) {
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Toy_freeLiteral(parentIdn);
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}
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if (!TOY_IS_OPAQUE(parent) || !TOY_IS_INTEGER(index)) {
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interpreter->errorOutput("Incorrect argument type passed to getNodeChild\n");
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Toy_freeLiteral(parent);
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Toy_freeLiteral(index);
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return -1;
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}
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//push the node
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Box_EngineNode* parentNode = TOY_AS_OPAQUE(parent);
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int intIndex = TOY_AS_INTEGER(index);
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if (intIndex < 0 || intIndex >= parentNode->count) {
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interpreter->errorOutput("index out of bounds in getNodeChild\n");
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Toy_freeLiteral(parent);
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Toy_freeLiteral(index);
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return -1;
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}
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Box_EngineNode* childNode = parentNode->children[intIndex];
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Toy_Literal child = TOY_TO_OPAQUE_LITERAL(childNode, childNode->tag);
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Toy_pushLiteralArray(&interpreter->stack, child);
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//no return value
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Toy_freeLiteral(parent);
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Toy_freeLiteral(child);
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Toy_freeLiteral(index);
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return 1;
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}
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static int nativeGetNodeParent(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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//checks
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to getNodeParent\n");
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return -1;
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}
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Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal nodeIdn = nodeLiteral;
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if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
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Toy_freeLiteral(nodeIdn);
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}
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if (!TOY_IS_OPAQUE(nodeLiteral)) {
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interpreter->errorOutput("Incorrect argument type passed to getNodeParent\n");
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Toy_freeLiteral(nodeLiteral);
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return -1;
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}
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//push the node
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Box_EngineNode* node = TOY_AS_OPAQUE(nodeLiteral);
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Box_EngineNode* parent = node->parent;
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Toy_Literal parentLiteral = TOY_TO_NULL_LITERAL;
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if (parent != NULL) {
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parentLiteral = TOY_TO_OPAQUE_LITERAL(parent, parent->tag);
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}
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Toy_pushLiteralArray(&interpreter->stack, parentLiteral);
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//cleanup
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Toy_freeLiteral(parentLiteral);
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Toy_freeLiteral(nodeLiteral);
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return 1;
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}
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static int nativeLoadTexture(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to loadTexture\n");
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return -1;
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}
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//extract the arguments
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Toy_Literal drivePathLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal drivePathLiteralIdn = drivePathLiteral;
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if (TOY_IS_IDENTIFIER(drivePathLiteral) && Toy_parseIdentifierToValue(interpreter, &drivePathLiteral)) {
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Toy_freeLiteral(drivePathLiteralIdn);
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}
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Toy_Literal nodeIdn = nodeLiteral;
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if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
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Toy_freeLiteral(nodeIdn);
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}
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//check argument types
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if (!TOY_IS_STRING(drivePathLiteral) || !TOY_IS_OPAQUE(nodeLiteral)) {
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interpreter->errorOutput("Incorrect argument type passed to loadTexture\n");
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Toy_freeLiteral(drivePathLiteral);
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Toy_freeLiteral(nodeLiteral);
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return -1;
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}
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Toy_Literal filePathLiteral = Toy_getFilePathLiteral(interpreter, &drivePathLiteral);
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if (!TOY_IS_STRING(filePathLiteral)) {
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Toy_freeLiteral(drivePathLiteral);
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Toy_freeLiteral(filePathLiteral);
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return -1;
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}
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Toy_freeLiteral(drivePathLiteral); //not needed anymore
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//actually load TODO: number the opaques, and check the numbers
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Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
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if (node->texture != NULL) {
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Box_freeTextureEngineNode(node);
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}
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if (Box_loadTextureEngineNode(node, Toy_toCString(TOY_AS_STRING(filePathLiteral))) != 0) {
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interpreter->errorOutput("Failed to load the texture into the EngineNode\n");
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Toy_freeLiteral(filePathLiteral);
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Toy_freeLiteral(nodeLiteral);
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return -1;
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}
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//cleanup
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Toy_freeLiteral(filePathLiteral);
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Toy_freeLiteral(nodeLiteral);
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return 0;
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}
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static int nativeFreeTexture(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 1) {
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interpreter->errorOutput("Incorrect number of arguments passed to freeTexture\n");
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return -1;
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}
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//extract the arguments
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Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal nodeIdn = nodeLiteral;
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if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
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Toy_freeLiteral(nodeIdn);
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}
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//check argument types
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if (!TOY_IS_OPAQUE(nodeLiteral)) {
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interpreter->errorOutput("Incorrect argument type passed to freeTexture\n");
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Toy_freeLiteral(nodeLiteral);
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return -1;
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}
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//actually load TODO: number the opaques, and check the numbers
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Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
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if (node->texture != NULL) {
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Box_freeTextureEngineNode(node);
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}
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//cleanup
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Toy_freeLiteral(nodeLiteral);
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return 0;
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}
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static int nativeSetRect(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 5) {
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interpreter->errorOutput("Incorrect number of arguments passed to setRect\n");
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return -1;
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}
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//extract the arguments
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Toy_Literal h = Toy_popLiteralArray(arguments);
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Toy_Literal w = Toy_popLiteralArray(arguments);
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Toy_Literal y = Toy_popLiteralArray(arguments);
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Toy_Literal x = Toy_popLiteralArray(arguments);
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Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal nodeIdn = nodeLiteral;
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if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
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Toy_freeLiteral(nodeIdn);
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}
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Toy_Literal xi = x;
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if (TOY_IS_IDENTIFIER(x) && Toy_parseIdentifierToValue(interpreter, &x)) {
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Toy_freeLiteral(xi);
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}
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Toy_Literal yi = y;
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if (TOY_IS_IDENTIFIER(y) && Toy_parseIdentifierToValue(interpreter, &y)) {
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Toy_freeLiteral(yi);
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}
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Toy_Literal wi = w;
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if (TOY_IS_IDENTIFIER(w) && Toy_parseIdentifierToValue(interpreter, &w)) {
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Toy_freeLiteral(wi);
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}
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Toy_Literal hi = h;
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if (TOY_IS_IDENTIFIER(h) && Toy_parseIdentifierToValue(interpreter, &h)) {
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Toy_freeLiteral(hi);
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}
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//check argument types
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if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_INTEGER(x) || !TOY_IS_INTEGER(y) || !TOY_IS_INTEGER(w) || !TOY_IS_INTEGER(h)) {
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interpreter->errorOutput("Incorrect argument type passed to setRect\n");
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Toy_freeLiteral(nodeLiteral);
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Toy_freeLiteral(x);
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Toy_freeLiteral(y);
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Toy_freeLiteral(w);
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Toy_freeLiteral(h);
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return -1;
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}
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//actually set
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Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
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SDL_Rect r = {TOY_AS_INTEGER(x), TOY_AS_INTEGER(y), TOY_AS_INTEGER(w), TOY_AS_INTEGER(h)};
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Box_setRectEngineNode(node, r);
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//cleanup
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Toy_freeLiteral(nodeLiteral);
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Toy_freeLiteral(x);
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Toy_freeLiteral(y);
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Toy_freeLiteral(w);
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Toy_freeLiteral(h);
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return 0;
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}
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//TODO: get x, y, w, h
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static int nativeDrawNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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if (arguments->count != 3 && arguments->count != 5) {
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interpreter->errorOutput("Incorrect number of arguments passed to drawNode\n");
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return -1;
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}
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//extract the arguments
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Toy_Literal w = TOY_TO_NULL_LITERAL, h = TOY_TO_NULL_LITERAL;
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if (arguments->count == 5) {
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h = Toy_popLiteralArray(arguments);
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w = Toy_popLiteralArray(arguments);
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}
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Toy_Literal y = Toy_popLiteralArray(arguments);
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Toy_Literal x = Toy_popLiteralArray(arguments);
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Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
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Toy_Literal nodeIdn = nodeLiteral;
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if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
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Toy_freeLiteral(nodeIdn);
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}
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Toy_Literal xi = x;
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if (TOY_IS_IDENTIFIER(x) && Toy_parseIdentifierToValue(interpreter, &x)) {
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Toy_freeLiteral(xi);
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}
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Toy_Literal yi = y;
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if (TOY_IS_IDENTIFIER(y) && Toy_parseIdentifierToValue(interpreter, &y)) {
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Toy_freeLiteral(yi);
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}
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Toy_Literal wi = w;
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if (TOY_IS_IDENTIFIER(w) && Toy_parseIdentifierToValue(interpreter, &w)) {
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Toy_freeLiteral(wi);
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}
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Toy_Literal hi = h;
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if (TOY_IS_IDENTIFIER(h) && Toy_parseIdentifierToValue(interpreter, &h)) {
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Toy_freeLiteral(hi);
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}
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//check argument types
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if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_INTEGER(x) || !TOY_IS_INTEGER(y) || (!TOY_IS_INTEGER(w) && !TOY_IS_NULL(w)) || (!TOY_IS_INTEGER(h) && !TOY_IS_NULL(h))) {
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interpreter->errorOutput("Incorrect argument type passed to drawNode\n");
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Toy_freeLiteral(nodeLiteral);
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Toy_freeLiteral(x);
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Toy_freeLiteral(y);
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Toy_freeLiteral(w);
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Toy_freeLiteral(h);
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return -1;
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}
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//actually render
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Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
|
|
|
|
SDL_Rect r = {TOY_AS_INTEGER(x), TOY_AS_INTEGER(y), 0, 0};
|
|
if (TOY_IS_INTEGER(w) && TOY_IS_INTEGER(h)) {
|
|
r.w = TOY_AS_INTEGER(w);
|
|
r.h = TOY_AS_INTEGER(h);
|
|
}
|
|
else {
|
|
r.w = node->rect.w;
|
|
r.h = node->rect.h;
|
|
}
|
|
|
|
Box_drawEngineNode(node, r);
|
|
|
|
//cleanup
|
|
Toy_freeLiteral(nodeLiteral);
|
|
Toy_freeLiteral(x);
|
|
Toy_freeLiteral(y);
|
|
Toy_freeLiteral(w);
|
|
Toy_freeLiteral(h);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int nativeCallNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
|
|
//checks
|
|
if (arguments->count < 2) {
|
|
interpreter->errorOutput("Too few arguments passed to callNode\n");
|
|
return -1;
|
|
}
|
|
|
|
Toy_LiteralArray extraArgs;
|
|
Toy_initLiteralArray(&extraArgs);
|
|
|
|
//extract the extra arg values
|
|
while (arguments->count > 2) {
|
|
Toy_Literal tmp = Toy_popLiteralArray(arguments);
|
|
|
|
Toy_Literal idn = tmp; //there's almost certainly a better way of doing all of this stuff
|
|
if (TOY_IS_IDENTIFIER(tmp) && Toy_parseIdentifierToValue(interpreter, &tmp)) {
|
|
Toy_freeLiteral(idn);
|
|
}
|
|
|
|
Toy_pushLiteralArray(&extraArgs, tmp);
|
|
Toy_freeLiteral(tmp);
|
|
}
|
|
|
|
//back on track
|
|
Toy_Literal fnName = Toy_popLiteralArray(arguments);
|
|
Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
|
|
|
|
Toy_Literal nodeIdn = nodeLiteral;
|
|
if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
|
|
Toy_freeLiteral(nodeIdn);
|
|
}
|
|
|
|
Toy_Literal fnNameIdn = fnName;
|
|
if (TOY_IS_IDENTIFIER(fnName) && Toy_parseIdentifierToValue(interpreter, &fnName)) {
|
|
Toy_freeLiteral(fnNameIdn);
|
|
}
|
|
|
|
if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_STRING(fnName)) {
|
|
interpreter->errorOutput("Incorrect argument type passed to callNode\n");
|
|
Toy_freeLiteral(nodeLiteral);
|
|
Toy_freeLiteral(fnName);
|
|
return -1;
|
|
}
|
|
|
|
//allow refstring to do it's magic
|
|
Toy_Literal fnNameIdentifier = TOY_TO_IDENTIFIER_LITERAL(Toy_copyRefString(TOY_AS_STRING(fnName)));
|
|
|
|
//call the function
|
|
Toy_Literal result = Box_callEngineNodeLiteral(TOY_AS_OPAQUE(nodeLiteral), interpreter, fnNameIdentifier, &extraArgs);
|
|
|
|
Toy_pushLiteralArray(&interpreter->stack, result);
|
|
|
|
//cleanup
|
|
Toy_freeLiteralArray(&extraArgs);
|
|
Toy_freeLiteral(fnNameIdentifier);
|
|
Toy_freeLiteral(nodeLiteral);
|
|
Toy_freeLiteral(fnName);
|
|
Toy_freeLiteral(result);
|
|
|
|
return 1;
|
|
}
|
|
|
|
//call the hook
|
|
typedef struct Natives {
|
|
char* name;
|
|
Toy_NativeFn fn;
|
|
} Natives;
|
|
|
|
int Box_hookNode(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) {
|
|
//build the natives list
|
|
Natives natives[] = {
|
|
{"loadNode", nativeLoadNode},
|
|
{"initNode", nativeInitNode},
|
|
{"freeChildNode", nativeFreeChildNode},
|
|
{"pushNode", nativePushNode},
|
|
{"getNodeChild", nativeGetNodeChild},
|
|
{"getNodeParent", nativeGetNodeParent},
|
|
{"loadTexture", nativeLoadTexture},
|
|
{"freeTexture", nativeFreeTexture},
|
|
{"setRect", nativeSetRect},
|
|
{"drawNode", nativeDrawNode},
|
|
{"callNode", nativeCallNode},
|
|
{NULL, NULL},
|
|
};
|
|
|
|
//store the library in an aliased dictionary
|
|
if (!TOY_IS_NULL(alias)) {
|
|
//make sure the name isn't taken
|
|
if (Toy_isDelcaredScopeVariable(interpreter->scope, alias)) {
|
|
interpreter->errorOutput("Can't override an existing variable\n");
|
|
Toy_freeLiteral(alias);
|
|
return false;
|
|
}
|
|
|
|
//create the dictionary to load up with functions
|
|
Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1);
|
|
Toy_initLiteralDictionary(dictionary);
|
|
|
|
//load the dict with functions
|
|
for (int i = 0; natives[i].name; i++) {
|
|
Toy_Literal name = TOY_TO_STRING_LITERAL(Toy_createRefString(natives[i].name));
|
|
Toy_Literal func = TOY_TO_FUNCTION_NATIVE_LITERAL(natives[i].fn);
|
|
|
|
Toy_setLiteralDictionary(dictionary, name, func);
|
|
|
|
Toy_freeLiteral(name);
|
|
Toy_freeLiteral(func);
|
|
}
|
|
|
|
//build the type
|
|
Toy_Literal type = TOY_TO_TYPE_LITERAL(TOY_LITERAL_DICTIONARY, true);
|
|
Toy_Literal strType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_STRING, true);
|
|
Toy_Literal fnType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_FUNCTION_NATIVE, true);
|
|
TOY_TYPE_PUSH_SUBTYPE(&type, strType);
|
|
TOY_TYPE_PUSH_SUBTYPE(&type, fnType);
|
|
|
|
//set scope
|
|
Toy_Literal dict = TOY_TO_DICTIONARY_LITERAL(dictionary);
|
|
Toy_declareScopeVariable(interpreter->scope, alias, type);
|
|
Toy_setScopeVariable(interpreter->scope, alias, dict, false);
|
|
|
|
//cleanup
|
|
Toy_freeLiteral(dict);
|
|
Toy_freeLiteral(type);
|
|
return 0;
|
|
}
|
|
|
|
//default
|
|
for (int i = 0; natives[i].name; i++) {
|
|
Toy_injectNativeFn(interpreter, natives[i].name, natives[i].fn);
|
|
}
|
|
|
|
return 0;
|
|
}
|