Files
Airport/core/lib_node.c
2023-01-13 16:29:56 +00:00

680 lines
17 KiB
C

#include "lib_node.h"
#include "engine.h"
#include "engine_node.h"
#include "repl_tools.h"
#include "memory.h"
#include "literal_array.h"
#include <stdlib.h>
static int nativeLoadNode(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to loadNode\n");
return -1;
}
//extract the arguments
Literal fname = popLiteralArray(arguments);
Literal fnameIdn = fname;
if (IS_IDENTIFIER(fname) && parseIdentifierToValue(interpreter, &fname)) {
freeLiteral(fnameIdn);
}
//check argument types
if (!IS_STRING(fname)) {
interpreter->errorOutput("Incorrect argument type passed to loadNode\n");
freeLiteral(fname);
return -1;
}
//load the new node
size_t size = 0;
char* source = readFile(toCString(AS_STRING(fname)), &size);
unsigned char* tb = compileString(source, &size);
free((void*)source);
EngineNode* node = ALLOCATE(EngineNode, 1);
//BUGFIX: make an inner-interpreter
Interpreter inner;
//init the inner interpreter manually
initLiteralArray(&inner.literalCache);
inner.scope = pushScope(NULL);
inner.bytecode = tb;
inner.length = size;
inner.count = 0;
inner.codeStart = -1;
inner.depth = interpreter->depth + 1;
inner.panic = false;
initLiteralArray(&inner.stack);
inner.hooks = interpreter->hooks;
setInterpreterPrint(&inner, interpreter->printOutput);
setInterpreterAssert(&inner, interpreter->assertOutput);
setInterpreterError(&inner, interpreter->errorOutput);
initEngineNode(node, &inner, tb, size);
// return the node
Literal nodeLiteral = TO_OPAQUE_LITERAL(node, node->tag);
pushLiteralArray(&interpreter->stack, nodeLiteral);
//cleanup
freeLiteralArray(&inner.stack);
freeLiteralArray(&inner.literalCache);
freeLiteral(fname);
freeLiteral(nodeLiteral);
return 1;
}
static int nativeInitNode(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to initNode\n");
return -1;
}
Literal node = popLiteralArray(arguments);
Literal nodeIdn = node;
if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
freeLiteral(nodeIdn);
}
//check argument types
if (!IS_OPAQUE(node)) {
interpreter->errorOutput("Incorrect argument type passed to initNode\n");
freeLiteral(node);
return -1;
}
EngineNode* engineNode = AS_OPAQUE(node);
//init the new node (and ONLY this node)
callEngineNode(engineNode, &engine.interpreter, "onInit", NULL);
//cleanup
freeLiteral(node);
return 0;
}
static int nativeFreeChildNode(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to freeChildNode\n");
return -1;
}
Literal index = popLiteralArray(arguments);
Literal node = popLiteralArray(arguments);
Literal nodeIdn = node; //annoying
if (IS_IDENTIFIER(node) && parseIdentifierToValue(interpreter, &node)) {
freeLiteral(nodeIdn);
}
//check argument types
if (!IS_OPAQUE(node) || !IS_INTEGER(index)) {
interpreter->errorOutput("Incorrect argument type passed to freeChildNode\n");
freeLiteral(node);
return -1;
}
EngineNode* parentNode = AS_OPAQUE(node);
int idx = AS_INTEGER(index);
//check bounds
if (idx < 0 || idx >= parentNode->count) {
interpreter->errorOutput("Node index out of bounds in freeChildNode\n");
freeLiteral(node);
freeLiteral(index);
return -1;
}
//get the child node
EngineNode* childNode = parentNode->children[idx];
//free the node
if (childNode != NULL) {
callRecursiveEngineNode(childNode, &engine.interpreter, "onFree", NULL);
freeEngineNode(childNode);
}
parentNode->children[idx] = NULL;
//cleanup
freeLiteral(node);
freeLiteral(index);
return 0;
}
static int nativePushNode(Interpreter* interpreter, LiteralArray* arguments) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to pushNode\n");
return -1;
}
Literal child = popLiteralArray(arguments);
Literal parent = popLiteralArray(arguments);
Literal parentIdn = parent;
if (IS_IDENTIFIER(parent) && parseIdentifierToValue(interpreter, &parent)) {
freeLiteral(parentIdn);
}
Literal childIdn = child;
if (IS_IDENTIFIER(child) && parseIdentifierToValue(interpreter, &child)) {
freeLiteral(childIdn);
}
if (!IS_OPAQUE(parent) || !IS_OPAQUE(child)) {
interpreter->errorOutput("Incorrect argument type passed to pushNode\n");
freeLiteral(parent);
freeLiteral(child);
return -1;
}
//push the node
EngineNode* parentNode = AS_OPAQUE(parent);
EngineNode* childNode = AS_OPAQUE(child);
pushEngineNode(parentNode, childNode);
//no return value
freeLiteral(parent);
freeLiteral(child);
return 0;
}
static int nativeGetNodeChild(Interpreter* interpreter, LiteralArray* arguments) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to getNode\n");
return -1;
}
Literal index = popLiteralArray(arguments);
Literal parent = popLiteralArray(arguments);
Literal parentIdn = parent;
if (IS_IDENTIFIER(parent) && parseIdentifierToValue(interpreter, &parent)) {
freeLiteral(parentIdn);
}
if (!IS_OPAQUE(parent) || !IS_INTEGER(index)) {
interpreter->errorOutput("Incorrect argument type passed to getNode\n");
freeLiteral(parent);
freeLiteral(index);
return -1;
}
//push the node
EngineNode* parentNode = AS_OPAQUE(parent);
int intIndex = AS_INTEGER(index);
if (intIndex < 0 || intIndex >= parentNode->count) {
interpreter->errorOutput("index out of bounds in getNode\n");
freeLiteral(parent);
freeLiteral(index);
return -1;
}
EngineNode* childNode = parentNode->children[intIndex];
Literal child = TO_OPAQUE_LITERAL(childNode, childNode->tag);
pushLiteralArray(&interpreter->stack, child);
//no return value
freeLiteral(parent);
freeLiteral(child);
freeLiteral(index);
return 1;
}
static int nativeGetNodeParent(Interpreter* interpreter, LiteralArray* arguments) {
//checks
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to getNodeParent\n");
return -1;
}
Literal nodeLiteral = popLiteralArray(arguments);
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
if (!IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to getNodeParent\n");
freeLiteral(nodeLiteral);
return -1;
}
//push the node
EngineNode* node = AS_OPAQUE(nodeLiteral);
EngineNode* parent = node->parent;
Literal parentLiteral = TO_NULL_LITERAL;
if (parent != NULL) {
parentLiteral = TO_OPAQUE_LITERAL(parent, parent->tag);
}
pushLiteralArray(&interpreter->stack, parentLiteral);
//cleanup
freeLiteral(parentLiteral);
freeLiteral(nodeLiteral);
return 1;
}
static int nativeLoadTexture(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to loadTextureEngineNode\n");
return -1;
}
//extract the arguments
Literal fname = popLiteralArray(arguments);
Literal nodeLiteral = popLiteralArray(arguments);
Literal fnameIdn = fname;
if (IS_IDENTIFIER(fname) && parseIdentifierToValue(interpreter, &fname)) {
freeLiteral(fnameIdn);
}
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
//check argument types
if (!IS_STRING(fname) || !IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to loadTextureEngineNode\n");
freeLiteral(fname);
freeLiteral(nodeLiteral);
return -1;
}
//actually load TODO: number the opaques, and check the numbers
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
if (node->texture != NULL) {
freeTextureEngineNode(node);
}
if (loadTextureEngineNode(node, toCString(AS_STRING(fname))) != 0) {
interpreter->errorOutput("Failed to load the texture into the EngineNode\n");
freeLiteral(fname);
freeLiteral(nodeLiteral);
return -1;
}
//cleanup
freeLiteral(fname);
freeLiteral(nodeLiteral);
return 0;
}
static int nativeFreeTexture(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to freeTextureEngineNode\n");
return -1;
}
//extract the arguments
Literal nodeLiteral = popLiteralArray(arguments);
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
//check argument types
if (!IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to freeTextureEngineNode\n");
freeLiteral(nodeLiteral);
return -1;
}
//actually load TODO: number the opaques, and check the numbers
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
if (node->texture != NULL) {
freeTextureEngineNode(node);
}
//cleanup
freeLiteral(nodeLiteral);
return 0;
}
static int nativeSetRect(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 5) {
interpreter->errorOutput("Incorrect number of arguments passed to setRectEngineNode\n");
return -1;
}
//extract the arguments
Literal h = popLiteralArray(arguments);
Literal w = popLiteralArray(arguments);
Literal y = popLiteralArray(arguments);
Literal x = popLiteralArray(arguments);
Literal nodeLiteral = popLiteralArray(arguments);
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
Literal xi = x;
if (IS_IDENTIFIER(x) && parseIdentifierToValue(interpreter, &x)) {
freeLiteral(xi);
}
Literal yi = y;
if (IS_IDENTIFIER(y) && parseIdentifierToValue(interpreter, &y)) {
freeLiteral(yi);
}
Literal wi = w;
if (IS_IDENTIFIER(w) && parseIdentifierToValue(interpreter, &w)) {
freeLiteral(wi);
}
Literal hi = h;
if (IS_IDENTIFIER(h) && parseIdentifierToValue(interpreter, &h)) {
freeLiteral(hi);
}
//check argument types
if (!IS_OPAQUE(nodeLiteral) || !IS_INTEGER(x) || !IS_INTEGER(y) || !IS_INTEGER(w) || !IS_INTEGER(h)) {
interpreter->errorOutput("Incorrect argument type passed to setRectEngineNode\n");
freeLiteral(nodeLiteral);
freeLiteral(x);
freeLiteral(y);
freeLiteral(w);
freeLiteral(h);
return -1;
}
//actually set
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
SDL_Rect r = {AS_INTEGER(x), AS_INTEGER(y), AS_INTEGER(w), AS_INTEGER(h)};
setRectEngineNode(node, r);
//cleanup
freeLiteral(nodeLiteral);
freeLiteral(x);
freeLiteral(y);
freeLiteral(w);
freeLiteral(h);
return 0;
}
//TODO: get x, y, w, h
static int nativeDrawNode(Interpreter* interpreter, LiteralArray* arguments) {
if (arguments->count != 3 && arguments->count != 5) {
interpreter->errorOutput("Incorrect number of arguments passed to drawEngineNode\n");
return -1;
}
//extract the arguments
Literal w = TO_NULL_LITERAL, h = TO_NULL_LITERAL;
if (arguments->count == 5) {
h = popLiteralArray(arguments);
w = popLiteralArray(arguments);
}
Literal y = popLiteralArray(arguments);
Literal x = popLiteralArray(arguments);
Literal nodeLiteral = popLiteralArray(arguments);
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
Literal xi = x;
if (IS_IDENTIFIER(x) && parseIdentifierToValue(interpreter, &x)) {
freeLiteral(xi);
}
Literal yi = y;
if (IS_IDENTIFIER(y) && parseIdentifierToValue(interpreter, &y)) {
freeLiteral(yi);
}
Literal wi = w;
if (IS_IDENTIFIER(w) && parseIdentifierToValue(interpreter, &w)) {
freeLiteral(wi);
}
Literal hi = h;
if (IS_IDENTIFIER(h) && parseIdentifierToValue(interpreter, &h)) {
freeLiteral(hi);
}
//check argument types
if (!IS_OPAQUE(nodeLiteral) || !IS_INTEGER(x) || !IS_INTEGER(y) || (!IS_INTEGER(w) && !IS_NULL(w)) || (!IS_INTEGER(h) && !IS_NULL(h))) {
interpreter->errorOutput("Incorrect argument type passed to drawEngineNode\n");
freeLiteral(nodeLiteral);
freeLiteral(x);
freeLiteral(y);
freeLiteral(w);
freeLiteral(h);
return -1;
}
//actually render
EngineNode* node = (EngineNode*)AS_OPAQUE(nodeLiteral);
SDL_Rect r = {AS_INTEGER(x), AS_INTEGER(y), 0, 0};
if (IS_INTEGER(w) && IS_INTEGER(h)) {
r.w = AS_INTEGER(w);
r.h = AS_INTEGER(h);
}
else {
r.w = node->rect.w;
r.h = node->rect.h;
}
drawEngineNode(node, r);
//cleanup
freeLiteral(nodeLiteral);
freeLiteral(x);
freeLiteral(y);
freeLiteral(w);
freeLiteral(h);
return 0;
}
static int nativeGetNodeTag(Interpreter* interpreter, LiteralArray* arguments) {
//checks
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to getNodeTag\n");
return -1;
}
Literal nodeLiteral = popLiteralArray(arguments);
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
if (!IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to getNodeTag\n");
freeLiteral(nodeLiteral);
return -1;
}
//push the tag
Literal tagLiteral = TO_INTEGER_LITERAL( ((EngineNode*)AS_OPAQUE(nodeLiteral))->tag );
pushLiteralArray(&interpreter->stack, tagLiteral);
//cleanup
freeLiteral(nodeLiteral);
freeLiteral(tagLiteral);
return 1;
}
static int nativeCallNode(Interpreter* interpreter, LiteralArray* arguments) {
//checks
if (arguments->count < 2) {
interpreter->errorOutput("Too few arguments passed to callEngineNode\n");
return -1;
}
LiteralArray extraArgs;
initLiteralArray(&extraArgs);
LiteralArray flippedExtraArgs;
initLiteralArray(&flippedExtraArgs);
//extract the extra arg values
while (arguments->count > 2) {
Literal tmp = popLiteralArray(arguments);
Literal idn = tmp; //there's almost certainly a better way of doing all of this stuff
if (IS_IDENTIFIER(tmp) && parseIdentifierToValue(interpreter, &tmp)) {
freeLiteral(idn);
}
pushLiteralArray(&flippedExtraArgs, tmp);
freeLiteral(tmp);
}
//correct the order
while (flippedExtraArgs.count) {
Literal tmp = popLiteralArray(&flippedExtraArgs);
pushLiteralArray(&extraArgs, tmp);
freeLiteral(tmp);
}
freeLiteralArray(&flippedExtraArgs);
//back on track
Literal fnName = popLiteralArray(arguments);
Literal nodeLiteral = popLiteralArray(arguments);
Literal nodeIdn = nodeLiteral;
if (IS_IDENTIFIER(nodeLiteral) && parseIdentifierToValue(interpreter, &nodeLiteral)) {
freeLiteral(nodeIdn);
}
Literal fnNameIdn = fnName;
if (IS_IDENTIFIER(fnName) && parseIdentifierToValue(interpreter, &fnName)) {
freeLiteral(fnNameIdn);
}
if (!IS_OPAQUE(nodeLiteral) || !IS_STRING(fnName)) {
interpreter->errorOutput("Incorrect argument type passed to callEngineNode\n");
freeLiteral(nodeLiteral);
freeLiteral(fnName);
return -1;
}
//allow refstring to do it's magic
Literal fnNameIdentifier = TO_IDENTIFIER_LITERAL(copyRefString(AS_STRING(fnName)));
//call the function
Literal result = callEngineNodeLiteral(AS_OPAQUE(nodeLiteral), interpreter, fnNameIdentifier, &extraArgs);
pushLiteralArray(&interpreter->stack, result);
//cleanup
freeLiteralArray(&extraArgs);
freeLiteral(nodeLiteral);
freeLiteral(fnName);
freeLiteral(result);
return 1;
}
//call the hook
typedef struct Natives {
char* name;
NativeFn fn;
} Natives;
int hookNode(Interpreter* interpreter, Literal identifier, Literal alias) {
//build the natives list
Natives natives[] = {
{"loadNode", nativeLoadNode},
{"_initNode", nativeInitNode},
{"_freeChildNode", nativeFreeChildNode},
{"_pushNode", nativePushNode},
{"_getNodeChild", nativeGetNodeChild},
{"_getNodeParent", nativeGetNodeParent},
{"_loadTexture", nativeLoadTexture},
{"_freeTexture", nativeFreeTexture},
{"_setRect", nativeSetRect},
{"_drawNode", nativeDrawNode},
{"_callNode", nativeCallNode},
// {"getNodeTag", nativeGetNodeTag}, //not needed if there's only one node type
{NULL, NULL},
};
//store the library in an aliased dictionary
if (!IS_NULL(alias)) {
//make sure the name isn't taken
if (isDelcaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n");
freeLiteral(alias);
return false;
}
//create the dictionary to load up with functions
LiteralDictionary* dictionary = ALLOCATE(LiteralDictionary, 1);
initLiteralDictionary(dictionary);
//load the dict with functions
for (int i = 0; natives[i].name; i++) {
Literal name = TO_STRING_LITERAL(createRefString(natives[i].name));
Literal func = TO_FUNCTION_LITERAL((void*)natives[i].fn, 0);
func.type = LITERAL_FUNCTION_NATIVE;
setLiteralDictionary(dictionary, name, func);
freeLiteral(name);
freeLiteral(func);
}
//build the type
Literal type = TO_TYPE_LITERAL(LITERAL_DICTIONARY, true);
Literal strType = TO_TYPE_LITERAL(LITERAL_STRING, true);
Literal fnType = TO_TYPE_LITERAL(LITERAL_FUNCTION_NATIVE, true);
TYPE_PUSH_SUBTYPE(&type, strType);
TYPE_PUSH_SUBTYPE(&type, fnType);
//set scope
Literal dict = TO_DICTIONARY_LITERAL(dictionary);
declareScopeVariable(interpreter->scope, alias, type);
setScopeVariable(interpreter->scope, alias, dict, false);
//cleanup
freeLiteral(dict);
freeLiteral(type);
return 0;
}
//default
for (int i = 0; natives[i].name; i++) {
injectNativeFn(interpreter, natives[i].name, natives[i].fn);
}
return 0;
}