#include "engine_node.h" #include "lexer.h" #include "parser.h" #include "compiler.h" #include "interpreter.h" #include "console_colors.h" #include #include #include //suppress the print keyword static void noPrintFn(const char* output) { //NO OP } //compilation functions char* readFile(char* path, size_t* fileSize) { FILE* file = fopen(path, "rb"); if (file == NULL) { fprintf(stderr, ERROR "Could not open file \"%s\"\n" RESET, path); exit(-1); } fseek(file, 0L, SEEK_END); *fileSize = ftell(file); rewind(file); char* buffer = (char*)malloc(*fileSize + 1); if (buffer == NULL) { fprintf(stderr, ERROR "Not enough memory to read \"%s\"\n" RESET, path); exit(-1); } size_t bytesRead = fread(buffer, sizeof(char), *fileSize, file); buffer[*fileSize] = '\0'; //NOTE: fread doesn't append this if (bytesRead < *fileSize) { fprintf(stderr, ERROR "Could not read file \"%s\"\n" RESET, path); exit(-1); } fclose(file); return buffer; } unsigned char* compileString(char* source, size_t* size) { Lexer lexer; Parser parser; Compiler compiler; initLexer(&lexer, source); initParser(&parser, &lexer); initCompiler(&compiler); //run the parser until the end of the source ASTNode* node = scanParser(&parser); while(node != NULL) { //pack up and leave if (node->type == AST_NODEERROR) { printf(ERROR "error node detected\n" RESET); freeNode(node); freeCompiler(&compiler); freeParser(&parser); return NULL; } writeCompiler(&compiler, node); freeNode(node); node = scanParser(&parser); } //get the bytecode dump unsigned char* tb = collateCompiler(&compiler, (int*)(size)); //cleanup freeCompiler(&compiler); freeParser(&parser); //no lexer to clean up //finally return tb; } int main() { { //setup interpreter Interpreter interpreter; initInterpreter(&interpreter); setInterpreterPrint(&interpreter, noPrintFn); size_t size = 0; char* source = readFile("./scripts/parent_engine_node.toy", &size); unsigned char* tb = compileString(source, &size); //create and test the engine node EngineNode node; initEngineNode(&node, &interpreter, tb, size); callEngineNode(&node, &interpreter, "onInit"); callEngineNode(&node, &interpreter, "onStep"); callEngineNode(&node, &interpreter, "onFree"); freeEngineNode(&node); //free free((void*)source); freeInterpreter(&interpreter); } { //setup interpreter Interpreter interpreter; initInterpreter(&interpreter); setInterpreterPrint(&interpreter, noPrintFn); size_t size = 0; char* source = readFile("./scripts/parent_engine_node.toy", &size); unsigned char* tb = compileString(source, &size); //create and test the engine node EngineNode node; initEngineNode(&node, &interpreter, tb, size); resetInterpreter(&interpreter); for (int i = 0; i < 10; i++) { char* source = readFile("./scripts/child_engine_node.toy", &size); unsigned char* tb = compileString(source, &size); EngineNode child; initEngineNode(&child, &interpreter, tb, size); resetInterpreter(&interpreter); pushEngineNode(&node, &child); free((void*)source); } //test the calls callEngineNode(&node, &interpreter, "onInit"); for (int i = 0; i < 10; i++) { callEngineNode(&node, &interpreter, "onStep"); } callEngineNode(&node, &interpreter, "onFree"); //free freeEngineNode(&node); free((void*)source); freeInterpreter(&interpreter); } printf(NOTICE "All good\n" RESET); return 0; }