import node; //this is a child of the step counter, which simply renders text fn onDraw(node: opaque) { var posX: int = node.getNodePositionX(); var posY: int = node.getNodePositionY(); var scaleX: float = node.getNodeScaleX(); var scaleY: float = node.getNodeScaleY(); node.drawNode(floor(posX * scaleX), floor(posY * scaleY)); } fn onFree(node: opaque) { node.freeNodeTexture(); } //TODO: polyfill?