Commit Graph

17 Commits

Author SHA1 Message Date
Ratstail91
7e275f0607 Tilemap is working, in theory 2023-03-04 22:59:12 +11:00
Ratstail91
f9d0a27408 Added scene reloading & switching 2023-03-03 16:05:48 +11:00
Ratstail91
4965cd492d Added onLoad() lifecycle function 2023-03-03 00:50:45 +11:00
Ratstail91
14602b0750 All of a sudden, it's lagging like hell 2023-02-28 05:59:44 +11:00
Ratstail91
d3a3896efe Moved more polyfill code into the engine proper 2023-02-28 04:22:37 +11:00
Ratstail91
22ab705903 Whoops, how did that not break stuff? 2023-02-27 09:40:20 +11:00
Ratstail91
2c16c10558 Added animations to node 2023-02-27 09:28:21 +11:00
Ratstail91
aabbf41dd6 Playing around with scripts 2023-02-24 22:20:40 +11:00
Kayne Ruse
3fca594209 Tweaks from repl_tools 2023-02-23 03:35:05 +11:00
Kayne Ruse
9a1d81b7fb Updated Toy, tweaked code to match new API 2023-02-14 22:19:08 +00:00
Kayne Ruse
c23502537f Updated Toy 2023-02-10 09:02:47 +00:00
Kayne Ruse
bc3013b48b Updated Toy 2023-01-28 12:33:16 +00:00
Kayne Ruse
194a52394d Added mouse events 2023-01-27 12:52:37 +00:00
Kayne Ruse
3b5b399f4f Tweaks while I sort stuff out 2023-01-27 07:04:21 +00:00
Kayne Ruse
fcefc4c5b0 Hooked runner's drive system into the engine paths 2023-01-27 06:24:31 +00:00
Kayne Ruse
f7f9e75ad9 Renamed everything to fit the new naming scheme 2023-01-26 21:12:44 +00:00
Kayne Ruse
3e18baeec0 Renamed files 2023-01-26 20:41:23 +00:00