Hooked runner's drive system into the engine paths

This commit is contained in:
2023-01-27 06:24:31 +00:00
parent 894861aaf1
commit fcefc4c5b0
8 changed files with 166 additions and 114 deletions

View File

@@ -1,12 +1,13 @@
#include "engine_node.h"
#include "box_engine_node.h"
#include "toy_lexer.h"
#include "toy_parser.h"
#include "toy_compiler.h"
#include "toy_interpreter.h"
#include "toy_console_colors.h"
#include "toy_memory.h"
#include "lexer.h"
#include "parser.h"
#include "compiler.h"
#include "interpreter.h"
#include "repl_tools.h"
#include "console_colors.h"
#include "memory.h"
#include <stdio.h>
#include <stdlib.h>
@@ -20,88 +21,90 @@ static void noPrintFn(const char* output) {
int main() {
{
//setup interpreter
Interpreter interpreter;
initInterpreter(&interpreter);
setInterpreterPrint(&interpreter, noPrintFn);
Toy_Interpreter interpreter;
Toy_initInterpreter(&interpreter);
Toy_setInterpreterPrint(&interpreter, noPrintFn);
size_t size = 0;
char* source = readFile("./scripts/parent_engine_node.toy", &size);
unsigned char* tb = compileString(source, &size);
char* source = Toy_readFile("./scripts/parent_engine_node.toy", &size);
unsigned char* tb = Toy_compileString(source, &size);
//create and test the engine node
EngineNode* node = ALLOCATE(EngineNode, 1);
Box_EngineNode* node = TOY_ALLOCATE(Box_EngineNode, 1);
initEngineNode(node, &interpreter, tb, size);
Box_initEngineNode(node, &interpreter, tb, size);
Literal nodeLiteral = TO_OPAQUE_LITERAL(node, OPAQUE_TAG_ENGINE_NODE);
Toy_Literal nodeLiteral = TOY_TO_OPAQUE_LITERAL(node, OPAQUE_TAG_ENGINE_NODE);
//argument list to pass in the node
LiteralArray arguments;
initLiteralArray(&arguments);
Toy_LiteralArray arguments;
Toy_initLiteralArray(&arguments);
//call each function
callRecursiveEngineNode(node, &interpreter, "onInit", &arguments);
callRecursiveEngineNode(node, &interpreter, "onStep", &arguments);
callRecursiveEngineNode(node, &interpreter, "onQuit", &arguments);
Box_callRecursiveEngineNode(node, &interpreter, "onInit", &arguments);
Box_callRecursiveEngineNode(node, &interpreter, "onStep", &arguments);
Box_callRecursiveEngineNode(node, &interpreter, "onQuit", &arguments);
//cleanup
freeLiteralArray(&arguments);
freeEngineNode(node);
Toy_freeLiteralArray(&arguments);
Box_freeEngineNode(node);
free((void*)source);
freeInterpreter(&interpreter);
Toy_freeInterpreter(&interpreter);
}
{
//setup interpreter
Interpreter interpreter;
initInterpreter(&interpreter);
setInterpreterPrint(&interpreter, noPrintFn);
Toy_Interpreter interpreter;
Toy_initInterpreter(&interpreter);
Toy_setInterpreterPrint(&interpreter, noPrintFn);
size_t size = 0;
char* source = readFile("./scripts/parent_engine_node.toy", &size);
unsigned char* tb = compileString(source, &size);
char* source = Toy_readFile("./scripts/parent_engine_node.toy", &size);
unsigned char* tb = Toy_compileString(source, &size);
//create and test the engine node
EngineNode* node = ALLOCATE(EngineNode, 1);
Box_EngineNode* node = TOY_ALLOCATE(Box_EngineNode, 1);
initEngineNode(node, &interpreter, tb, size);
resetInterpreter(&interpreter);
Box_initEngineNode(node, &interpreter, tb, size);
Toy_resetInterpreter(&interpreter);
for (int i = 0; i < 10; i++) {
char* source = readFile("./scripts/child_engine_node.toy", &size);
unsigned char* tb = compileString(source, &size);
char* source = Toy_readFile("./scripts/child_engine_node.toy", &size);
unsigned char* tb = Toy_compileString(source, &size);
EngineNode* child = ALLOCATE(EngineNode, 1);
initEngineNode(child, &interpreter, tb, size);
resetInterpreter(&interpreter);
Box_EngineNode* child = TOY_ALLOCATE(Box_EngineNode, 1);
Box_initEngineNode(child, &interpreter, tb, size);
Toy_resetInterpreter(&interpreter);
pushEngineNode(node, child);
Box_pushEngineNode(node, child);
free((void*)source);
}
//argument list to pass in each time
LiteralArray arguments;
initLiteralArray(&arguments);
Toy_LiteralArray arguments;
Toy_initLiteralArray(&arguments);
//test the calls
callRecursiveEngineNode(node, &interpreter, "onInit", &arguments);
Box_callRecursiveEngineNode(node, &interpreter, "onInit", &arguments);
for (int i = 0; i < 10; i++) {
callRecursiveEngineNode(node, &interpreter, "onStep", &arguments);
Box_callRecursiveEngineNode(node, &interpreter, "onStep", &arguments);
}
callRecursiveEngineNode(node, &interpreter, "onFree", &arguments);
Box_callRecursiveEngineNode(node, &interpreter, "onFree", &arguments);
//cleanup
freeLiteralArray(&arguments);
freeEngineNode(node); //frees all children
Toy_freeLiteralArray(&arguments);
Box_freeEngineNode(node); //frees all children
free((void*)source);
freeInterpreter(&interpreter);
Toy_freeInterpreter(&interpreter);
}
printf(NOTICE "All good\n" RESET);
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
return 0;
}