tweaked framerate
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@@ -27,8 +27,11 @@
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mapInputEventToKeyUp("character_right", "right"); //event, keysym
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//TODO: escape to kill the game
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//this function must always be called, or the engine won't run
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initWindow("Skyland", 1080, 720, false);
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initWindow("Skyland", 32*16, 32*16, false); //TODO: custom FPS setting
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//kick off the logic of the scene graph
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loadRootNode("scripts:/gameplay/scene.toy");
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