Moved more polyfill code into the engine proper

This commit is contained in:
2023-02-28 04:22:37 +11:00
parent 479e38d492
commit d3a3896efe
10 changed files with 139 additions and 67 deletions

View File

@@ -28,4 +28,4 @@ mapInputEventToKeyUp("character_right", "right"); //event, keysym
initWindow("Airport Game", 1080, 720, false);
//kick off the logic of the scene graph
loadRootNode("scripts:/scene.toy");
loadRootNode("scripts:/children_test.toy");