Moved more polyfill code into the engine proper
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@@ -28,4 +28,4 @@ mapInputEventToKeyUp("character_right", "right"); //event, keysym
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initWindow("Airport Game", 1080, 720, false);
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//kick off the logic of the scene graph
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loadRootNode("scripts:/scene.toy");
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loadRootNode("scripts:/children_test.toy");
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