Updated Toy
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@@ -368,7 +368,7 @@ static int nativeLoadNodeTexture(Toy_Interpreter* interpreter, Toy_LiteralArray*
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Toy_freeLiteral(drivePathLiteral); //not needed anymore
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//actually load TODO: number the opaques, and check the numbers
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//actually load TODO: number the opaques, and check the tag
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Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
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if (node->texture != NULL) {
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