Smoothed out building on Windows

This commit is contained in:
2023-07-23 23:57:48 +10:00
parent 709e195f0b
commit c25881393f

View File

@@ -71,12 +71,16 @@
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)out\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)out\</OutDir>
<PostBuildEventUseInBuild>true</PostBuildEventUseInBuild> <PostBuildEventUseInBuild>true</PostBuildEventUseInBuild>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)out\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)out\</OutDir>
<PostBuildEventUseInBuild>true</PostBuildEventUseInBuild> <PostBuildEventUseInBuild>true</PostBuildEventUseInBuild>
<IntDir>$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
@@ -119,16 +123,23 @@
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2main.lib;SDL2.lib;SDL2_image.lib;SDL2_ttf.lib;Toy.lib;Box.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>SDL2main.lib;SDL2.lib;SDL2_image.lib;SDL2_ttf.lib;Toy.lib;Box.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SDL2Dir)\lib\x64;$(SDL2ImageDir)\lib\x64;$(SDL2MixerDir)\lib\x64;$(SDL2TTFDir)\lib\x64;$(SolutionDir)out\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(SDL2Dir)\lib\x64;$(SDL2ImageDir)\lib\x64;$(SDL2MixerDir)\lib\x64;$(SDL2TTFDir)\lib\x64;$(SolutionDir)out;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <OutputFile>$(Outdir)$(TargetName)$(TargetExt)</OutputFile>
</Link> </Link>
<PostBuildEvent /> <PostBuildEvent />
<PostBuildEvent> <PostBuildEvent>
<Command>xcopy "$(SDL2Dir)\lib\x64\SDL2.dll" "$(OutDir)" /Y /I /E <Command>xcopy "$(SDL2Dir)\lib\x64\SDL2.dll" "$(OutDir)" /Y /I /E
xcopy "$(SDL2ImageDir)\lib\x64\SDL2_image.dll" "$(OutDir)" /Y /I /E xcopy "$(SDL2ImageDir)\lib\x64\SDL2_image.dll" "$(OutDir)" /Y /I /E
xcopy "$(SDL2MixerDir)\lib\x64\SDL2_mixer.dll" "$(OutDir)" /Y /I /E xcopy "$(SDL2MixerDir)\lib\x64\SDL2_mixer.dll" "$(OutDir)" /Y /I /E
xcopy "$(SDL2TTFDir)\lib\x64\SDL2_ttf.dll" "$(OutDir)" /Y /I /E</Command> xcopy "$(SDL2TTFDir)\lib\x64\SDL2_ttf.dll" "$(OutDir)" /Y /I /E
del "$(OutDir)$(ProjectName).exp"
del "$(OutDir)$(ProjectName).pdb"
rmdir "$(OutDir)optional"
xcopy "$(ProjectDir)assets" "$(Outdir)assets" /Y /I /E</Command>
</PostBuildEvent> </PostBuildEvent>
<Bscmake>
<OutputFile>$(Platform)\$(Configuration)\$(TargetName).bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>
@@ -148,16 +159,23 @@ xcopy "$(SDL2TTFDir)\lib\x64\SDL2_ttf.dll" "$(OutDir)" /Y /I /E</Command>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2main.lib;SDL2.lib;SDL2_image.lib;SDL2_ttf.lib;Toy.lib;Box.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>SDL2main.lib;SDL2.lib;SDL2_image.lib;SDL2_ttf.lib;Toy.lib;Box.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SDL2Dir)\lib\x64;$(SDL2ImageDir)\lib\x64;$(SDL2MixerDir)\lib\x64;$(SDL2TTFDir)\lib\x64;$(SolutionDir)out\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(SDL2Dir)\lib\x64;$(SDL2ImageDir)\lib\x64;$(SDL2MixerDir)\lib\x64;$(SDL2TTFDir)\lib\x64;$(SolutionDir)out;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <OutputFile>$(Outdir)$(TargetName)$(TargetExt)</OutputFile>
</Link> </Link>
<PostBuildEvent /> <PostBuildEvent />
<PostBuildEvent> <PostBuildEvent>
<Command>xcopy "$(SDL2Dir)\lib\x64\SDL2.dll" "$(OutDir)" /Y /I /E <Command>xcopy "$(SDL2Dir)\lib\x64\SDL2.dll" "$(OutDir)" /Y /I /E
xcopy "$(SDL2ImageDir)\lib\x64\SDL2_image.dll" "$(OutDir)" /Y /I /E xcopy "$(SDL2ImageDir)\lib\x64\SDL2_image.dll" "$(OutDir)" /Y /I /E
xcopy "$(SDL2MixerDir)\lib\x64\SDL2_mixer.dll" "$(OutDir)" /Y /I /E xcopy "$(SDL2MixerDir)\lib\x64\SDL2_mixer.dll" "$(OutDir)" /Y /I /E
xcopy "$(SDL2TTFDir)\lib\x64\SDL2_ttf.dll" "$(OutDir)" /Y /I /E</Command> xcopy "$(SDL2TTFDir)\lib\x64\SDL2_ttf.dll" "$(OutDir)" /Y /I /E
del "$(OutDir)$(ProjectName).exp"
del "$(OutDir)$(ProjectName).pdb"
rmdir "$(OutDir)optional"
xcopy "$(ProjectDir)assets" "$(Outdir)assets" /Y /I /E</Command>
</PostBuildEvent> </PostBuildEvent>
<Bscmake>
<OutputFile>$(Platform)\$(Configuration)\$(TargetName).bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="source\main.c" /> <ClCompile Include="source\main.c" />