Basic script-based engine init is working - performance is poor
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@@ -1,11 +1,8 @@
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#include "engine.h"
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int main(int argc, char* argv[]) {
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Engine engine = { .screenWidth = 800, .screenHeight = 600 };
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initEngine(&engine);
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execEngine(&engine);
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freeEngine(&engine);
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initEngine();
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execEngine();
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freeEngine();
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return 0;
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}
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