Basic script-based engine init is working - performance is poor

This commit is contained in:
2022-10-02 13:50:50 +01:00
parent 91afafab22
commit a7e5d101dd
9 changed files with 544 additions and 60 deletions

94
core/lib_standard.c Normal file
View File

@@ -0,0 +1,94 @@
#include "lib_standard.h"
#include "memory.h"
#include <time.h>
static int nativeClock(Interpreter* interpreter, LiteralArray* arguments) {
//no arguments
if (arguments->count != 0) {
interpreter->errorOutput("Incorrect number of arguments to clock\n");
return -1;
}
//get the time from C (what a pain)
time_t rawtime = time(NULL);
struct tm* timeinfo = localtime( &rawtime );
char* timestr = asctime(timeinfo);
//push to the stack
int len = strlen(timestr) - 1; //-1 for the newline
Literal timeLiteral = TO_STRING_LITERAL(copyString(timestr, len), len);
//push to the stack
pushLiteralArray(&interpreter->stack, timeLiteral);
//cleanup
freeLiteral(timeLiteral);
return 1;
}
//call the hook
typedef struct Natives {
char* name;
NativeFn fn;
} Natives;
int hookStandard(Interpreter* interpreter, Literal identifier, Literal alias) {
//build the natives list
Natives natives[] = {
{"clock", nativeClock},
{NULL, NULL}
};
//store the library in an aliased dictionary
if (!IS_NULL(alias)) {
//make sure the name isn't taken
if (isDelcaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n");
freeLiteral(alias);
return false;
}
//create the dictionary to load up with functions
LiteralDictionary* dictionary = ALLOCATE(LiteralDictionary, 1);
initLiteralDictionary(dictionary);
//load the dict with functions
for (int i = 0; natives[i].name; i++) {
Literal name = TO_STRING_LITERAL(copyString(natives[i].name, strlen(natives[i].name)), strlen(natives[i].name));
Literal func = TO_FUNCTION_LITERAL((void*)natives[i].fn, 0);
func.type = LITERAL_FUNCTION_NATIVE;
setLiteralDictionary(dictionary, name, func);
freeLiteral(name);
freeLiteral(func);
}
//build the type
Literal type = TO_TYPE_LITERAL(LITERAL_DICTIONARY, true);
Literal strType = TO_TYPE_LITERAL(LITERAL_STRING, true);
Literal fnType = TO_TYPE_LITERAL(LITERAL_FUNCTION_NATIVE, true);
TYPE_PUSH_SUBTYPE(&type, strType);
TYPE_PUSH_SUBTYPE(&type, fnType);
//set scope
Literal dict = TO_DICTIONARY_LITERAL(dictionary);
declareScopeVariable(interpreter->scope, alias, type);
setScopeVariable(interpreter->scope, alias, dict, false);
//cleanup
freeLiteral(dict);
freeLiteral(type);
return 0;
}
//default
for (int i = 0; natives[i].name; i++) {
injectNativeFn(interpreter, natives[i].name, natives[i].fn);
}
return 0;
}