Updated Toy
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@@ -4,11 +4,10 @@
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#include "box_engine.h"
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#include "repl_tools.h"
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#include "toy_drive_system.h"
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#include "toy_literal_array.h"
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#include "toy_memory.h"
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#include "lib_runner.h"
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#include <stdlib.h>
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static int nativeLoadNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
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@@ -32,7 +31,7 @@ static int nativeLoadNode(Toy_Interpreter* interpreter, Toy_LiteralArray* argume
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return -1;
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}
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Toy_Literal filePathLiteral = Toy_getFilePathLiteral(interpreter, &drivePathLiteral);
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Toy_Literal filePathLiteral = Toy_getDrivePathLiteral(interpreter, &drivePathLiteral);
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if (!TOY_IS_STRING(filePathLiteral)) {
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Toy_freeLiteral(drivePathLiteral);
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@@ -358,7 +357,7 @@ static int nativeLoadNodeTexture(Toy_Interpreter* interpreter, Toy_LiteralArray*
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return -1;
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}
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Toy_Literal filePathLiteral = Toy_getFilePathLiteral(interpreter, &drivePathLiteral);
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Toy_Literal filePathLiteral = Toy_getDrivePathLiteral(interpreter, &drivePathLiteral);
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if (!TOY_IS_STRING(filePathLiteral)) {
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Toy_freeLiteral(drivePathLiteral);
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@@ -968,7 +967,7 @@ static int nativeSetNodeText(Toy_Interpreter* interpreter, Toy_LiteralArray* arg
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}
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//get the font
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Toy_Literal fileLiteral = Toy_getFilePathLiteral(interpreter, &fontLiteral);
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Toy_Literal fileLiteral = Toy_getDrivePathLiteral(interpreter, &fontLiteral);
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TTF_Font* font = TTF_OpenFont( Toy_toCString(TOY_AS_STRING(fileLiteral)), TOY_AS_INTEGER(sizeLiteral) );
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