Tilemap is working, in theory

This commit is contained in:
2023-03-04 22:59:12 +11:00
parent 2e820e9221
commit 7e275f0607
9 changed files with 81 additions and 5 deletions

View File

@@ -432,7 +432,7 @@ void Box_execEngine() {
}
//render the world
SDL_SetRenderDrawColor(engine.renderer, 0, 0, 0, 255); //NOTE: This line can be disabled later
SDL_SetRenderDrawColor(engine.renderer, 128, 128, 128, 255); //NOTE: This line can be disabled later
SDL_RenderClear(engine.renderer); //NOTE: This line can be disabled later
Box_callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onDraw", NULL);