Started working on engine nodes
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@@ -1,11 +1,11 @@
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#include "engine.h"
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int main(int argc, char* argv[]) {
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Engine engine = { .screenWidth = 640, .screenHeight = 480 };
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Engine engine = { .screenWidth = 800, .screenHeight = 600 };
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initEngine(&engine);
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execEngine(&engine);
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freeEngine(&engine);
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return 0;
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}
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}
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@@ -1,7 +1,7 @@
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CC=gcc
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IDIR+=. ../Toy/source ../core
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CFLAGS+=$(addprefix -I,$(IDIR)) -DSDL_MAIN_HANDLED -g -Wall -W -pedantic -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
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CFLAGS+=$(addprefix -I,$(IDIR)) -DSDL_MAIN_HANDLED -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
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LIBS+=-lSDL2 -ltoy -lcore
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ODIR = obj
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