Started working on engine nodes

This commit is contained in:
2022-10-02 05:42:45 +01:00
parent 50aef00ec0
commit 7e1612d915
12 changed files with 365 additions and 19 deletions

View File

@@ -1,11 +1,11 @@
#include "engine.h"
int main(int argc, char* argv[]) {
Engine engine = { .screenWidth = 640, .screenHeight = 480 };
Engine engine = { .screenWidth = 800, .screenHeight = 600 };
initEngine(&engine);
execEngine(&engine);
freeEngine(&engine);
return 0;
}
}

View File

@@ -1,7 +1,7 @@
CC=gcc
IDIR+=. ../Toy/source ../core
CFLAGS+=$(addprefix -I,$(IDIR)) -DSDL_MAIN_HANDLED -g -Wall -W -pedantic -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
CFLAGS+=$(addprefix -I,$(IDIR)) -DSDL_MAIN_HANDLED -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
LIBS+=-lSDL2 -ltoy -lcore
ODIR = obj