Fixed it - I set the resolution too high by accident

This commit is contained in:
2023-02-28 09:27:23 +11:00
parent 14602b0750
commit 7a8724f13e

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@@ -34,5 +34,5 @@ fn getLevelXCount(node: opaque): int { return 9; }
fn getLevelYCount(node: opaque): int { return 9; } fn getLevelYCount(node: opaque): int { return 9; }
//TODO: move this into the engine //TODO: move this into the engine
fn getScreenWidth(node: opaque): int { return 1920; } fn getScreenWidth(node: opaque): int { return 1080; }
fn getScreenHeight(node: opaque): int { return 1080; } fn getScreenHeight(node: opaque): int { return 720; }