Fixed global bug
This commit is contained in:
@@ -4,8 +4,8 @@ import node;
|
||||
|
||||
//lifecycle functions
|
||||
fn onLoad(node: opaque) {
|
||||
node.setNodeScaleX(CAMERA_SCALE_X);
|
||||
node.setNodeScaleY(CAMERA_SCALE_Y);
|
||||
// node.setNodeScaleX(CAMERA_SCALE_X);
|
||||
// node.setNodeScaleY(CAMERA_SCALE_Y);
|
||||
}
|
||||
|
||||
fn onDraw(node: opaque) {
|
||||
@@ -20,8 +20,8 @@ fn onDraw(node: opaque) {
|
||||
var height: int const = node.getNodeRectH();
|
||||
|
||||
node.drawNode(
|
||||
floor(posX * scaleX) + globalCameraX,
|
||||
floor(posY * scaleY) + globalCameraY,
|
||||
floor(posX * scaleX),
|
||||
floor(posY * scaleY),
|
||||
floor(width * scaleX),
|
||||
floor(height * scaleY)
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user