Removed the freeMemory() pointer from EngineNode
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@@ -9,12 +9,12 @@
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//forward declare
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typedef struct _engineNode EngineNode;
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typedef void (*EngineNodeCallback)(void*);
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// typedef void (*EngineNodeCallback)(void*);
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//the node object, which forms a tree
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typedef struct _engineNode {
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//function for releasing memory
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EngineNodeCallback freeMemory; //TODO: remove this, not needed
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//function for releasing memory NOTE: removed, because it's not needed with only 1 node type - I've left them commented out because I might need them soon
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// EngineNodeCallback freeMemory;
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//toy functions, stored in a dict for flexibility
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LiteralDictionary* functions;
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