Updated and testing Box

This commit is contained in:
2023-06-22 00:07:11 +10:00
parent eca14eec2a
commit 741d7c934d
4 changed files with 24 additions and 75 deletions

2
Box

Submodule Box updated: 94d9915520...85bcf5f8f8

View File

@@ -1,26 +1,11 @@
import node;
//constants
var SPEED: int const = 5;
//variables
var parent: opaque = null; //cache the parent for quick access
var posX: int = 50;
var posY: int = 50;
var SPEED: int const = 10;
var WIDTH: int const = 143;
var HEIGHT: int const = 75;
var xspeed: int = 0;
var yspeed: int = 0;
//accessors - variables are private, functions are public
fn getX(node: opaque) {
return posX;
}
fn getY(node: opaque) {
return posY;
}
//lifecycle functions
fn onLoad(node: opaque) {
@@ -30,15 +15,11 @@ fn onLoad(node: opaque) {
fn onInit(node: opaque) {
print "onInit() called";
parent = node.getParentNode();
node.loadNodeTexture("sprites:/little_plane.png");
}
fn onStep(node: opaque) {
// print "onStep() called";
posX += xspeed;
posY += yspeed;
//TODO: move
}
fn onFree(node: opaque) {
@@ -49,59 +30,61 @@ fn onFree(node: opaque) {
fn onDraw(node: opaque) {
// print "onDraw() called";
var parent: opaque = node.getParentNode();
var px = 0;
var py = 0;
//TODO: get world position
if (parent != null) {
px = parent.callNodeFn("getX");
py = parent.callNodeFn("getY");
px = parent.getNodePositionX();
py = parent.getNodePositionY();
}
node.drawNode(posX + px, posY + py, WIDTH, HEIGHT);
node.drawNode(node.getNodePositionX() + px, node.getNodePositionY() + py, WIDTH, HEIGHT);
}
//event functions
fn onKeyDown(node: opaque, event: string) {
if (event == "character_up") {
yspeed -= SPEED;
node.setNodeMotionY(-SPEED);
return;
}
if (event == "character_down") {
yspeed += SPEED;
node.setNodeMotionY(SPEED);
return;
}
if (event == "character_left") {
xspeed -= SPEED;
node.setNodeMotionX(-SPEED);
return;
}
if (event == "character_right") {
xspeed += SPEED;
node.setNodeMotionX(SPEED);
return;
}
}
fn onKeyUp(node: opaque, event: string) {
if (event == "character_up" && yspeed < 0) {
yspeed = 0;
if (event == "character_up" && node.getNodeMotionY() < 0) {
node.setNodeMotionY(0);
return;
}
if (event == "character_down" && yspeed > 0) {
yspeed = 0;
if (event == "character_down" && node.getNodeMotionY() > 0) {
node.setNodeMotionY(0);
return;
}
if (event == "character_left" && xspeed < 0) {
xspeed = 0;
if (event == "character_left" && node.getNodeMotionX() < 0) {
node.setNodeMotionX(0);
return;
}
if (event == "character_right" && xspeed > 0) {
xspeed = 0;
if (event == "character_right" && node.getNodeMotionX() > 0) {
node.setNodeMotionX(0);
return;
}
}
@@ -114,8 +97,8 @@ fn onMouseButtonDown(node: opaque, x: int, y: int, button: string) {
// print "entity.toy:onMouseButtonDown(" + string x + ", " + string y + ", " + button + ")";
//jump to pos
posX = x - WIDTH / 2;
posY = y - HEIGHT / 2;
node.setNodePositionX(x - WIDTH / 2);
node.setNodePositionY(y - HEIGHT / 2);
}
fn onMouseButtonUp(node: opaque, x: int, y: int, button: string) {

View File

@@ -32,10 +32,10 @@
//this function must always be called, or the engine won't run
initWindow("Skyland", 32*16, 32*16 + 32, false); //TODO: custom FPS setting
initWindow("Airport", 800, 600, false); //TODO: custom FPS setting
//kick off the logic of the scene graph
loadRootNode("scripts:/gameplay/scene.toy");
loadRootNode("scripts:/airplane.toy");
}
//Globals go here

View File

@@ -1,34 +0,0 @@
import node;
//generate a number of child nodes
fn onInit(node: opaque) {
node.loadChild("scripts:/empty.toy", 3);
node.loadChild("scripts:/empty.toy", 2);
node.loadChild("scripts:/empty.toy", 1);
node.loadChild("scripts:/empty.toy", 4);
node.loadChild("scripts:/empty.toy", 5);
node.freeChildNode(3);
}
fn onStep(node) {
node.sortChildrenNode(lessThan);
}
fn lessThan(lhs, rhs) {
var a = lhs.callNodeFn("getValue");
var b = rhs.callNodeFn("getValue");
return a < b;
}
//utils - polyfills
fn loadChild(parent: opaque, fname: string, value) {
var child: opaque = loadNode(fname);
child.callNodeFn("setValue", value);
parent.pushNode(child);
return child;
}