Updated Toy, added timer and runner libs
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@@ -4,6 +4,8 @@
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#include "lib_input.h"
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#include "lib_node.h"
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#include "lib_standard.h"
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#include "lib_timer.h"
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#include "lib_runner.h"
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#include "repl_tools.h"
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#include "memory.h"
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@@ -20,7 +22,7 @@
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#include <stdlib.h>
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#include <string.h>
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//define the engine object
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//define the extern engine object
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Engine engine;
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//errors here should be fatal
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@@ -54,6 +56,8 @@ void initEngine() {
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injectNativeHook(&engine.interpreter, "node", hookNode);
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injectNativeHook(&engine.interpreter, "input", hookInput);
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injectNativeHook(&engine.interpreter, "standard", hookStandard);
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injectNativeHook(&engine.interpreter, "timer", hookTimer);
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injectNativeHook(&engine.interpreter, "runner", hookRunner);
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size_t size = 0;
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char* source = readFile("./assets/scripts/init.toy", &size);
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@@ -102,7 +106,7 @@ static void execEvents() {
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freeLiteralArray(&engine.keyUpEvents);
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}
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//poll events
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//poll all events
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch(event.type) {
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@@ -167,10 +171,10 @@ static void execEvents() {
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}
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}
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//callbacks
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//process input events
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if (engine.rootNode != NULL) {
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//key down events
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for (int i = 0; i < engine.keyDownEvents.count; i++) {
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for (int i = 0; i < engine.keyDownEvents.count; i++) { //TODO: could pass in the whole array?
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LiteralArray args;
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initLiteralArray(&args);
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pushLiteralArray(&args, engine.keyDownEvents.literals[i]);
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